std::map std::pair<iterator,bool>insert(constvalue_type&value); (1) template<classP> std::pair<iterator,bool>insert(P&&value); (2)(C++11 起) std::pair<iterator,bool>insert(value_type&&value); (3)(C++17 起) (4) iterator insert(iterator pos,constvalue_type&value); ...
map::insert map::erase map::swap map::extract (C++17) map::merge (C++17) map::insert_range (C++23) map::insert_or_assign (C++17) map::emplace (C++11) map::emplace_hint (C++11) map::try_emplace (C++17) Lookup map::count map::find map::contains (C++20) map::equal_range ...
std::map 滿足容器 (Container) 、知分配器容器 (AllocatorAwareContainer) 、關聯容器 (AssociativeContainer) 和可逆容器 (ReversibleContainer) 。 std::map 的全部成員函數均為 constexpr:在常量表達式求值中創建並使用 std::map 對象是可能的。 然而,std::map 對象通常不能為 constexpr,因為任何動態分配的存...
#include <iostream>#include <string>#include <unordered_map>intmain(){std::unordered_map<int,std::string>dict={{1,"one"},{2,"two"}};dict.insert({3,"three"});dict.insert(std::make_pair(4,"four"));dict.insert({{4,"another four"},{5,"five"}});constboolok=dict.insert({1,...
unordered_map(C++11) unordered_multimap(C++11) unordered_set(C++11) unordered_multiset(C++11) Container adaptors span(C++20)−mdspan(C++23) Iterators library Ranges library(C++20) Range factories−Range adaptors generator(C++23) Algorithms library ...
insert语法iteratorinsertiteratorposconstpairKEYTYPEVALUETYPEvalvoidinsertinputiteratorstartinputiteratorendpairiteratorboolinsertconstpairKEYTYPEVALUETYPEvalinsert函数插入val到pos的后面然后返回一个指向这个元素的迭代器。插入start到end的元素到map中。只有在val不存在时插入val。返回值是一个指向被插入元素的迭代器和...
289TSetMatrix cppSimilar CellMatrixcase Get comes twoforms targetset indicated givenrow givenreference matrixHowever again similar CellMatrixabove debuggingpurposes only invalidparameters ReferenceSet TSetMatrix Get int iRow int iCol const check iRow iRowROWS check iCol iColCOLS return ReferenceSet bufferiRo...
friend void FbxMarkObject(FbxObject* pObject, FbxMap<FbxObject*, int>& pObjectDisconnectCount, FbxSet<FbxObject*>& pObjectsToDeleted, FbxArray<FbxObject*>& pObjectToDeletedSequence; 1063 friend void FbxCleanUpConnectionsAtDestructionFbxScene* pObject,...
void setMask (const QBitmap &) void setMask (const QRegion &) QRegion mask () const void clearMask () void render (QPaintDevice *target, const QPoint &targetOffset=QPoint(), const QRegion &sourceRegion=QRegion(), RenderFlags renderFlags=RenderFlags...
voidinsert(iteratorpos,iteratorstart,iteratorend, bool callPlacementNew=true) voidassign(int size, T value=T(), bool callPlacementNew=true) boolremove(int index) constiteratorbegin() constiteratorend() constconst_iteratorbegin() const constconst_iteratorend() const ...