At the moment, it is not possible to register new file systems at the global level. To use a custom file system, create an instance of it and use theAbstractFileSysteminterface to access it. classCustomFS:publicAbstractFileSystem{ ... }; CustomFS fs; FileHandle file = fs.open("data/...
A Simple C++ Interface to Lua. Contribute to davidsiaw/luacppinterface development by creating an account on GitHub.
After you've implemented the ConnectionHandler class (which is entirely up to you), you can start using the library by creating a Connection object, and one or more Channel objects: // create an instance of your own connection handler MyConnectionHandler myHandler; // create a AMQP connection...
// Receives a pointer to the CPlayer object.{if(ppPlayer ==NULL) {returnE_POINTER; } CPlayer *pPlayer =new(std::nothrow) CPlayer(hVideo, hEvent);if(pPlayer ==NULL) {returnE_OUTOFMEMORY; } HRESULT hr = pPlayer->Initialize();if(SUCCEEDED(hr)) { *ppPlayer = pPlayer; }else{ pPlayer...
Creating json objects from JSON literals JSON as a first-class data type Serialization / Deserialization To/from strings To/from streams (e.g., files, string streams) Read from iterator range Custom data source SAX interface STL-like access Conversion from STL containers JSON Pointer and JSON Pa...
InterfaceFile InterfaceInternal InterfacePrivate InterfaceProtected InterfacePublic InterfaceSealed InterfaceShortcut InterfaceSnippet InternalInfoFile Interop IntersectPath InUseByOtherUser InvokeDelegate InvokeMethod InvokeTable IPAddressControl IrregularSelection ISCatalog IsEmptyDynamicValue Italic Item ItemAddedAssociati...
}; class CDBSrvFactory { // Step 4 // Interface public: HRESULT DEF_EXPORT CreateDB(CDB** ppObject); ULONG DEF_EXPORT Release(); }; HRESULT DEF_EXPORT DllGetClassFactoryObject(CDBSrvFactory ** ppObject); //Step 5 Now we will change the implementation of the object (Object\DBSrv.cpp...
I thought it would be fun to write a thin wrapper around the C interface to make it C++ friendly. There are already a number of C++ wrappers listed on the SQLite website, but one is commercial, another seemed a bit complex, and another is specific to the wxWidgets framework. After all...
interface const name: string = 'DefaultName'; type TPerson = class private FName: string; public property Name: string read FName write FName; procedure DisplayInfo(NAME: string); end; implementation procedure TPerson.DisplayInfo(Name: string); ...
general interface pcrecpp::RE::DoMatch. See pcrecpp.h for the signature for DoMatch. NOTE: Do not use no_arg, which is used internally to mark the end of a list of optional arguments, as a placeholder for missing arguments, as this can lead to segfaults. ...