An early work in progress ocean addon for Godot 4 base on Jerry Tessendorf's FFT method for generating the waves, using compute shaders to generate the displacement map, and a quad tree based continuous distant dependant level of detail (CDLOD) system to dynamically manage the polygon density ...
Godot v4.4.beta2 - Windows 11 (build 26100) - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4060 (NVIDIA; 32.0.15.6636) - AMD Ryzen 5 5600X 6-Core Processor (12 threads) Issue description Saving a.glslfile containing a compute shader in an external editor...
可是在godot shader中,depthtexture,depth,fragcood.z好像都是view的视角,光视角的shadowmap在数据里查是有用来渲染场景但是拒绝 来自godot吧 红长直蹭得累控 贴吧用户_5REDURD43603-25 5 惠更斯:computecoin测试网第二阶段 南极洲东部最高点 Dome-A 出发,惠更斯标志着 Computecoin 在 Web 3.0 和元宇宙中...
godot/servers/rendering/renderer_rd/storage_rd/particles_storage.h Line 157 in2450dee Data data[1];//its 2020 and empty arrays are still non standard in C++ The issue is that when Godot binds an empty emission buffer, it does not need to account for this, so it allocates a size 16:...
Open project in Godot 4.4-beta 1 Minimal reproduction project (MRP) https://github.com/2Retr0/GodotOceanWaves/ Confirmed, it's a regression in beta1-candidate (https://github.com/godotengine/godot-builds/releases/tag/4.4-beta1-candidate- this is a temporary build, we'll redo beta1 tomorr...
magenta.png.import plaBB74.tmp player.gd player.tscn player_end.gd player_end.tscn project.godot shader_level.gd Repository files navigation AGPL-3.0 license GNU AFFERO GENERAL PUBLIC LICENSE Version 3, 19 November 2007 Copyright (C) 2007 Free Software Foundation, Inc. <https...
voidkompute(conststd::string& shader) {//1. Create Kompute Manager with default settings (device 0, first queue and no extensions)kp::Manager mgr;//2. Create and initialise Kompute Tensors through manager//Default tensor constructor simplifies creation of float valuesautotensorInA = mgr.tensor...
voidkompute(conststd::string& shader) {//1. Create Kompute Manager with default settings (device 0, first queue and no extensions)kp::Manager mgr;//2. Create and initialise Kompute Tensors through manager//Default tensor constructor simplifies creation of float valuesautotensorInA = mgr.tensor...