Hello, everyone! I am Johnny, senior Java developer and … I am a code thief—indeed, an old offender in this area. But guess what’s the best part: It’s not a crime!
Examine Running Processes Using Both Managed and Unmanaged Code C++ Q&A: Create Client Windows, Drag and Drop Between Listboxes Service Station: Securing Web Services with WSE 2.0 { End Bracket }: Microsoft Java Virtual Machine Update .NET Column: P/Invoke Revisited...
Accessing Java Key Store using .NET Accessing Outlook Calendar in C# Application Accessing PowerShell Variable in C# code Accessing rows/columns in MultiDimensional Arrays Accessing the first object in an ICollection Accessing the private method through an instance in a static method Accurate Integer par...
Data Points - EF Core in a Docker Containerized App, Part 3 In the final installment of her series on using EF Core and Docker together to build a containerized app and add a data persistence mechanism, Julie Lerman integrates a dedicated, containerized SQL Server into her API development....
Free 3D Engines, 2D Engines, Graphics Libraries / Source Code, Image Drawing Simple DirectMedia Layer Simple DirectMedia Layer, or SDL, is a cross-platform C library that provides low level access to audio, keyboard, mouse, joystick and graphics hardware using OpenGL and Direct3D. Platforms sup...
If you want to filter a string array, use the action 'Filter string array'. Filter string array Takes an input array of string items, filters the array (using .NET DataView rowfilter syntax) and returns a new array. If you want to filter a table, use the action 'Filter table'. If...
Java Coding C# Coding Game Coding Basics Blog Game coding essentialsCoding a Breakout (Arkanoid) game for Android In this project, we will build a really simple but fun version of the classic Breakout game for Android. Often known as the “Brick breaker game” the history of the game is in...
It's a 2D java game. It's pretty simple in terms of rendering, it's using a Graphics g object to render. However, I made some progress since the last time, I've enabled hardware-acceleration in the code and now I get 300 FPS instead of 100, and now it actually uses the ...
A 2d game that was developed using C++ and SFML library. gamecplusplussfmlsfml-graphics-librarycodeblockssfml-gamesfml-librarysfml-2d-enginesfml-game-developmentsfml-cpp UpdatedNov 14, 2022 C++ https://github.com/arkenidar/opengl-quake-win64 ...
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