Lightning Boltto deal 85.71 extra damage per cast. A table with the exact coefficients for all spells in WoW Classic can be found in thisreddit thread, by u/RobertVests. 2.3. Intellect Intellect is a fine stat for Elemental Shamans, as it increases total Mana pool and spell critical strike...
Healing Power increases the healing of your spells by an amount depending on the coefficient of the spell. This is usually indicated on gear in the following way: "Increases healing done by spells and effects by up to X" To better understand how spell coefficients and Healing Power interact w...
Now what about with spell damage? You ask. Well I’m glad you asked. Spell coefficients favor corruption. Corruption: 18/15 = 1.2 adjusted to 1 as 1 is max Shadowbolt: 3/3.5 = .857 So there you have it. There’s the proof. The numbers don’t lie. At this point you’re probabl...
The balancing changes throughout vanilla made a difference, particularly the talents, but even if those were undone, the fact players would drop 200 Stamina for 150 more Spell Power would be unheard of back in vanilla. People wouldn’t chug potions on cooldown, let alone use Flasks of Distil...
This means that 100 Spell Damage on your gear would cause Fireball to deal 100 extra damage per cast, but Frostbolt would only deal 81 extra damage, using the same gear. A table with the exact coefficients for all spells in WoW Classic can be found in this reddit thread, by u/RobertVe...
This means that 100 Spell Healing on your gear would cause Healing Touch to heal for 100 more but spells with lower cast times would be penalized. A table with the exact coefficients for all spells in WoW Classic can be found in this Reddit thread, by u/RobertVests. 2.2. Mana every ...
This means that 100 Spell Damage on your gear would cause Lightning Bolt to deal around 86 extra damage per cast, but Chain Lightning would only deal 71 extra damage to its main target, using the same gear. A table with the exact coefficients for all spells in WoW Classic can be found ...
This means that 100 Spell Damage on your gear would cause Fireball to deal 100 extra damage per cast, but Frostbolt would only deal 81 extra damage, using the same gear. A table with the exact coefficients for all spells in WoW Classic can be found in this reddit thread, by u/RobertVe...
This means that 100 Spell Damage on your gear would causeWrathto deal 57 extra damage per cast, butStarfirewould only deal 100 extra damage, using the same gear. A table with the exact coefficients for all spells in WoW Classic can be found in thisreddit thread, by u/RobertVests. ...