Note: This mod is mostly being ported as-is to new versions and no new features are being added. If you want a more actively developed mod, look intoCreate: Power Loader. This mod implements a chunkloader block that will keep chunks loaded around a moving Create contraption. It does not ...
@@ -32,18 +32,8 @@ impl AsyncLoaderChunkItem { #[turbo_tasks::function] pub(super) async fn chunks(&self) -> Result<Vc<OutputAssets>> { let module = self.module.await?; if let Some(chunk_items) = module.availability_info.available_chunk_items() { if chunk_items .get( module ...
在normalModule.doBuild调用runLoaders方法之前会先调用createLoaderContext创建的上下文,该上下文对象包含emitFile方法,在loader执行阶段时可以调用该方法来输出文件内容(此时只是缓存到module.buildInfo.assets/assetsInfo属性上),比如file-loader就会使用该方法来输出文件。 代码语言:javascript 复制 // NormalModule.js// do...
importnet.minecraftforge.fml.common.Mod; Expand Down 1 change: 0 additions & 1 deletion1forge/src/main/resources/cheatutils.mixin.json Original file line numberDiff line numberDiff line change Expand Up@@ -38,7 +38,6 @@ "common.MixinChatComponent", ...
importnet.minecraft.world.chunk.storage.AnvilChunkLoader;//导入依赖的package包/类publicChunkcallStage1(QueuedChunk queuedChunk)throwsRuntimeException{AnvilChunkLoaderloader = queuedChunk.loader; Object[] data =null;try{ data = loader.loadChunk__Async(queuedChunk.world, queuedChunk.x, queuedChunk.z)...
Spawn Detector bydigitalshadowhawk This is a liteloader mod for minecraft 1.9, 1.9.4 and 1.10.x based on a feature in Not Enough Items. It is designed to show a yellow "X" over blocks where the light level will allow mobs to spawn during the day (ie. above ground in the overworld) ...
canBlockStay(world, newPos))) { world.setBlockState(newPos, BlockLoader.BAMBOOSHOOT.getDefaultState(), 2); } } } Example #4Source File: WorldGenVanilla.java From Sakura_mod with MIT License 6 votes @Override public void generate(Random random, int chunkX, int chunkZ, World world, I...
开发者ID:c-rizz,项目名称:ChunkyPeripherals,代码行数:24,代码来源:ChunkLoaderPeripheralTileEntity.java 示例6: updatePos ▲点赞 3▼ importnet.minecraftforge.common.ForgeChunkManager;//导入方法依赖的package包/类privatevoidupdatePos(intx,inty,intz){if(ticket !=null) { ...
requestTicket(mod, DimensionManager.getWorld(dimension), Type.NORMAL); } Example #26Source File: ChunkLoaderManager.java From ChickenChunks with MIT License 4 votes @Override public Ticket createTicket(int dimension) { return ForgeChunkManager.requestPlayerTicket(ChickenChunks.instance, username, ...
That condition could be eliminated (fixing Crosby's observation in the process) if an auto-save can't even be started ifAnvilChunkLoader's I/O queue is not empty. How to reproduce: Point two hoppers into each other on a chunk border, throw one item in, create lag....