If you want a more actively developed mod, look into Create: Power Loader. This mod implements a chunkloader block that will keep chunks loaded around a moving Create contraption. It does not function as a standard chunkloader block if it is simply placed in the world. Note: Make sure ...
The world has been erased and the only remaining pieces of matter exist in a structure known as the Chunk Loader... Welcome to Chunk Loader, a Complete the Monument map in which the land you gather resources from is randomly selected for a list of possible chunks at the start of each ...
主要是初始化方块实体(TileEntity)chunk.populate(this,this.chunkGenerator);// 进行区块的populate阶段,生成结构和生物群系对应的一些装饰等}returnchunk;}@NullablepublicChunkloadChunk(intx,intz,@NullableRunnablerunnable){Chunkchunk=this.getLoadedChunk(x,z);// 读取缓存if(chunk==null){// 缓存未命中,从本...
at net.minecraft.server.v1_8_R1.Chunk.<init>(Chunk.java:120) ~[craftbukkit-1.8-R0.1.jar:git-Bukkit-0899683] at net.minecraft.server.v1_8_R1.ChunkProviderHell.getOrCreateChunk(SourceFile:221) ~[craftbukkit-1.8-R0.1.jar:git-Bukkit-0899683] at org.bukkit.craftbukkit.v1_8_R1.generato...
at org.spongepowered.asm.mixin.transformer.MixinPreProcessorStandard.createContextFor(MixinPreProcessorStandard.java:277)at org.spongepowered.asm.mixin.transformer.MixinInfo.createContextFor(MixinInfo.java:1289)at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:...
public IChunkProvider getChunkProvider() { return getActualWorld().getChunkProvider(); } 代码示例来源:origin: amadornes/MCMultiPart @Override protected IChunkProvider createChunkProvider() { return getActualWorld().getChunkProvider(); } 代码示例来源:origin: ValkyrienWarfare/Valkyrien-Warfare-Revamped ...
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:136)at net.minecraft.server.management.PlayerManager$PlayerInstance.<init>(PlayerManager.java:452)at net.minecraft.server.management.PlayerManager.getOrCreateChunkWatcher(PlayerManager.java:209)at net.minecraft.server....
If there's no `config` folder, create one.Open `fabric_loader_dependencies.json` inside `config` folder. If there's no `fabric_loader_dependencies.json` file, create one.Paste the following text inside:{ "version": 1, "overrides": { "chunksfadein": {...
at net.minecraftforge.fml.client.ClientModLoader.lambda$createRunnableWithCatch$5(ClientModLoader.java:115) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}at net.minecraftforge.fml.client.ClientModLoader.begin(ClientModLoader.java:97) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}at ...
2. 创建空物体,添加脚本ChunkLoader.cs ChunkLoader的作用为 启用Engine(相当于开始发动的驾驶员) 地形是围绕ChunkLoader的位置生成的(与y坐标无关) 很多时候ChunkLoader游戏物体为角色本身,因为需要将围绕角色生成地形 地形的高度不会超过48,因此可以将角色的高度调至48以上,表示生成时角色在地图上方 ...