cd texture iso标准 国际标准化组织(ISO)定义了CD纹理标准,用于指定CD光盘的表面特性。该标准规定了CD表面的粗糙度、平坦度和反射率。 1.粗糙度 CD表面的粗糙度是指表面高低不平的程度。ISO标准规定CD表面的粗糙度必须小于0.1微米。 2.平坦度 CD表面的平坦度是指表面是否平整。ISO标准规定CD表面的平坦度必须小于...
The invention discloses a camera gobe with a CD texture effect. The camera gobe comprises an AF film, an AR film, a glass layer, a CD texture light oil layer, a reflective film, a black printing ink layer and an AR film, which are overlapped from front to back in sequence, wherein...
AFS CD Texture 3D Mobile Metal Ring Lens Camera Glass Lens Protector for Samsung Z flip 5 fold 5 S24 S23 S22 plus + ultra, You can get more details about AFS CD Texture 3D Mobile Metal Ring Lens Camera Glass Lens Protector for Samsung Z flip 5 fold 5 S
ID3D11DeviceContext* pContext = g_Windowing.GetImmediateContext();// There might be data to copy from the previous textureif(newSpeedupTexture && m_speedupTexture) {CD3D11_BOXrect(0,0,0, m_textureWidth, m_textureHeight,1); pContext->CopySubresourceRegion(newSpeedupTexture->Get(),0,0,0...
在下文中一共展示了CD3DTexture::load方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。 示例1: WinMain ▲点赞 7▼ // Our Win32 mainintWINAPIWinMain(HINSTANCE hinstance, HINSTANCE hprev, PSTR cmdline,intishow){...
_MainTex ("Texture", 2D) ="white"{}_angle("angle", Range(0,1)) =0} SubShader { Pass { Tags {"Queue"="Transparent"} ZWrite Off Blend SrcAlpha OneMinusSrcAlpha CGPROGRAM#pragmavertex vert#pragmafragment frag#include"UnityCG.cginc"float_percent;float_angle; ...
void ~CD3D10_TEXTURE2D_DESC() 注解 format类型:DXGI_FORMAT纹理格式 (请参阅DXGI_FORMAT) 。 width类型:纹素) 中的UINT纹理宽度 (。 范围为 1 到 D3D10_REQ_TEXTURE2D_U_OR_V_DIMENSION (8192) 。 对于纹理立方体贴图,范围为 1 到 D3D10_REQ_TEXTURECUBE_DIMENSION (8192) 。 有关限制的详细信息,请...
void ~CD3D10_TEXTURE1D_DESC() 注解 format类型:DXGI_FORMAT纹理格式 (请参阅DXGI_FORMAT) 。 width类型:纹素) 中的UINT纹理宽度 (。 范围从 1 到 D3D10_REQ_TEXTURE1D_U_DIMENSION (8192) 。 arraySize类型:UINT数组中的纹理数。 范围为 1 到 D3D10_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION (512) 。
No-odor,no-toxic, soft texture,good elasticity ; Simulation like "Real" Human Skin, soft. 7. Daily Care: a. Clean it with soap powder in warm or cold water, then let it dry naturally ; b. Roll it up from the waist to private part, then dress it on,(talcum powder will make it...
skillView->setTouchEnabled(false);//CD开始,禁止本技能使用//初始化 cd遮罩CCTexture2D *spriteTx = CCTextureCache::sharedTextureCache()->addImage("Skill_UI/cooling_cover.png"); CCSprite* SkillCover =CCSprite::createWithTexture(spriteTx);