When using vis.create_window(visible=False), the capture_depth_float_buffer returns the desired projection image but capture_screen_float_buffer returns the screen shot of the top window, instead of the created open3d window. No problem if setting visible=True. I installed open3d by pip recent...
kernel void depthToGrayscale(texture2d<float, access::read> inputTexture [[ texture(0) ]],texture2d<float, access::write> outputTexture [[ texture(1) ]],constant converterParameters& converterParameters [[ buffer(0) ]],uint2 gid [[ thread_position_in_grid ]]){// Don...
IAVCaptureDepthDataOutputDelegate IAVCaptureFileOutputRecordingDelegate IAVCaptureMetadataOutputObjectsDelegate IAVCapturePhotoCaptureDelegate IAVCapturePhotoFileDataRepresentationCustomizer IAVCaptureVideoDataOutputSampleBufferDelegate IAVContentKeyRecipient IAVContentKeySessionDelegate IAVFragmentMinding IAVPlayerItemLegibl...
CD3D11_DEPTH_STENCIL_VIEW_DESC class (Windows) IDCompositionScaleTransform3D::SetCenterX methods (Windows) mul (sm4 - asm) (Windows) MathBuildDown function (Windows) IMediaRenderer::SetSourceFromStreamAsync method (Windows) MediaRenderer.SetNextSourceFromUriAsync method (Windows) MediaRenderer.SetSo...
I tried both video pixel formats: videoDataOutput!.videoSettings = [kCVPixelBufferPixelFormatTypeKey as String: kCVPixelFormatType_DepthFloat16] videoDataOutput!.videoSettings = [kCVPixelBufferPixelFormatTypeKey as String: kCMPixelFormat_422YpCbCr8]...
ios 如何从AVCapturePhoto对象将深度数据(AVDepthData)写入照片文件?我能够通过手动添加它来保存深度数据...
texture) guard result2 == kCVReturnSuccess, let cvTexture = texture, let mtlTexture = CVMetalTextureGetTexture(cvTexture) else { return nil } mtlTexture.label = _textureName let depthBuffer = device.makeBuffer(bytes: depthData, length: depthData.count * MemoryLayout<Float>.stride)!
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DisplayDepth.cs: Rendering depth texture with the ConvertDepth material FBCaptureSDK:* Main script calling FBCAPTURE SDK’s APIs Shaders ConvertDepth: Reading from Unity Depth texture and converting to RGB-D inverse depth CubemapDisplay: Generating cubemap texture ...
我想使用在计算机上播放的实时音频,并使用来自WasapiLoopbackCapture库的CSCore,但是我的图表上显示的数据...