UnityEngine.Animations UnityEngine.Apple UnityEngine.Assertions UnityEngine.Audio UnityEngine.CrashReportHandler UnityEngine.Events UnityEngine.EventSystems UnityEngine.Experimental UnityEngine.iOS UnityEngine.Networking UnityEngine.Playables UnityEngine.Profiling UnityEngine.Purchasing UnityEngine.Rendering UnityEngin...
Data CoroutineRunner CountItems CreateDictionary CreateList CreateStruct CreateStructDescriptor CreateStructOption CreateTextureOptions CrossProduct<T> CustomEvent CustomEventArgs CustomEventDescriptor CustomPropertyDrawerInspector CustomPropertyProviderSettings DebugDictionary<TKey, TValue> DebugUtility DecimalInspect...
{this.callback=null;// to be explicitexecute();}privatevoidexecute(){this.audio.Play();Async.CoroutineStarter.Instance.Add(waitForAudioSource());}privatevoidfinished(){if(this.callback!=null)this.callback();}privateIEnumeratorwaitForAudioSource(){do{yieldreturnnull;}while(this.audio.isPlaying)...
V3206. Unity Engine. A direct call to the coroutine-like method will not start it. Use the 'StartCoroutine' method instead. V3207. The 'not A or B' logical pattern may not work as expected. The 'not' pattern is matched only to the first expression from the 'or' pattern. V3208. Un...
V3206. Unity Engine. A direct call to the coroutine-like method will not start it. Use the 'StartCoroutine' method instead. V3207. The 'not A or B' logical pattern may not work as expected. The 'not' pattern is matched only to the first expression from the 'or' pattern. V3208. Un...
A direct call to the coroutine-like method will not start it. Use the 'StartCoroutine' method instead. V3207. The 'not A or B' logical pattern may not work as expected. The 'not' pattern is matched only to the first expression from the 'or' pattern. V3208. Unity Engine. Using '...
UINPCInfoProperty.UpdateUI () (at <00000000000000000000000000000000>:0) UINPCInfo.UpdateUI () (at <00000000000000000000000000000000>:0) UnityEngine.Font+FontTextureRebuildCallback.Invoke () (at <00000000000000000000000000000000>:0) TimerCoroutine.Run () (at <00000000000000000000000000000000>:0) TimerMgr+...
UnityEngine.Advertisements UnityEngine.AI UnityEngine.Analytics UnityEngine.Animations UnityEngine.Apple UnityEngine.Assertions UnityEngine.Audio UnityEngine.CrashReportHandler UnityEngine.Events UnityEngine.EventSystems UnityEngine.Experimental UnityEngine.iOS UnityEngine.Networking UnityEngine.Playables UnityEngine...
A direct call to the coroutine-like method will not start it. Use the 'StartCoroutine' method instead. V3207. The 'not A or B' logical pattern may not work as expected. The 'not' pattern is matched only to the first expression from the 'or' pattern. V3208. Unity Engine. Using '...
V3206. Unity Engine. A direct call to the coroutine-like method will not start it. Use the 'StartCoroutine' method instead. V3207. The 'not A or B' logical pattern may not work as expected. The 'not' pattern is matched only to the first expression from the 'or' pattern. V3208. Un...