CGL (C Graphics Library) is a multipurpose library mainly for recreational coding / demo scenes / prototyping / small games / experimentation. This has alot of utilities for graphics. And best of all all of it is inside a single header filecgl.h. Also CGL is made purely in C but is ...
Graphics Drivers NVIDIA GeForce 572.47 WHQL (VK_1.4.303) NVIDIA Vulkan Dev 553.68 (VK_1.4.307) AMD Radeon 25.2.1 (VK_1.3.292) Intel Arc/IGP 32.0.101.6559 (VK_1.4.303) Moore Threads PES v290.100 (GL_4.2) Geeks3D's Tools FurMark 2.6.0 GPU-Shark 2.6.0 ASUS FurMark 2 ROG Edition...
void CD3D11_TEXTURE3D_DESC(); Return value None Requirements Expand table RequirementValue Minimum supported client Windows 7 [desktop apps | UWP apps] Minimum supported server Windows Server 2008 R2 [desktop apps | UWP apps] Target Platform Windows Header d3d11.h Library ...
Minimum supported serverWindows Server 2008 R2 [desktop apps | UWP apps] Target PlatformWindows Headerd3d11.h LibraryD3D11.lib See also CD3D11_TEXTURE1D_DESC Feedback Was this page helpful? YesNo Provide product feedback| Get help at Mi...
2D AND 3D VECTOR C LIBRARYdoi:10.1016/B978-0-08-050753-8.50134-0A. GlassnerGraphics gems
Minimum supported serverWindows Server 2008 R2 [desktop apps | UWP apps] Target PlatformWindows Headerd3d11.h LibraryD3D11.lib See also CD3D11_DEPTH_STENCIL_VIEW_DESC Feedback Was this page helpful? YesNo Provide product feedback| Get help a...
C 语言可用于游戏引擎的开发,在一些中大型的游戏中,游戏环境渲染、图像处理等都使用 C 语言处理,OpenGL(英语:Open Graphics Library,译名:开放图形库或者“开放式图形库”)就是用C 语言编写,OpenGL 是用于渲染2D、3D矢量图形的跨语言、跨平台的应用程序编程接口。
An audio library (supporting DirectSound on Windows and ALSA on Linux) WIA Scanning support on Windows SSL Sockets suport through OpenSSL A 2D tiled based game graphics engine (Tiled map, Sprites, A*) INSTALLATION Please refer to the latest instructions at http://ecere.org/install. Windows bin...
Do you have any advice on how to create my own single-file library? Yes.https://github.com/nothings/stb/blob/master/docs/stb_howto.txt Why public domain? I prefer it over GPL, LGPL, BSD, zlib, etc. for many reasons. Some of them are listed here:https://github.com/nothings/stb/...
Standard library Overall structure (WIP) Types Arrays STL-style containers Algorithms I/Os Threading / synchronization Math and numerics Standard math functions Complex module Vectors Matrices Text processing Time Graphics (Tao3D based?) Compiler overview ...