A top-down 2d game engine, written from scratch in under 1000 lines of C. Development of the game based on this engine is streamed on Twitch:https://www.twitch.tv/ryanpcmcquen game-enginesdl2c99sdl2-mixersdl2-ttfsdl2-imagehacktoberfest2d-game-enginegame-engine-2dc-gamegitpod ...
ORX is a cross platform, open source, portable, 2D oriented game engine developed byORX Projects.It is mainly written in C and C++ Programming languages. It runs on Windows, Mac OS X, Linux, Android and IOS. Most stable version of ORX is released In May 10, 2020. ORX is published ...
Yoyoengine started as a small game in SDL, and evolved into a fully featured, general purpose 2D game engine. Feature List: Easy to use visual editor Multi platform support (Windows, Linux, Web) Basic Networking throughSDL_net Asset bundling by default, for optimized builds. ...
Construct is an HTML-5 based 2D gaming engine developed by Scirra Ltd. Written in C++ andJavaScriptlanguage-focused fundamentally for non-programmers. It allows visual programming making it easier for artists to give life to their imagination into the game. Construct is not a template engine; it...
Ecere(简称eC),是加拿大学者jerome历时十二年开发的一门编译型编程语言,拥有C++项目的性能、Java的跨平台性以及Python语法的简洁性。ecere在C语言的基础上加入了面向对象的支持,但与C++、Java相比,它更像是一个C语言的Shell,他将程序员与C之间的复杂性隔离开来,还有
根据GameDev Academy的说法,JavaScript是Web开发的重要基石之一。随着世界迅速转向网络经济,网络游戏也变得越来越普遍,对于创建交互式游戏项目,JavaScript无疑是最顶级的编程语言之一。Swift Swift是游戏项目的完美选择。开发商们对Swift很感兴趣,他们希望利用新功能开发出最好的游戏。SpriteKit是一个用来开发2D游戏的框架...
CD3D11_TEXTURE2D_DESC class (Windows) MetricValues element (Windows) IDCompositionVisual::SetOffsetY methods (Windows) IMediaRenderer::GetPositionInformationAsync method (Windows) MediaRenderer.remove_RenderingParametersUpdate method (Windows) StreamSelector.GetStreamPropertiesAsync method (Windows) IPlayba...
立即登录 没有帐号,去注册 编辑仓库简介 简介内容 一个纯c/c++的2D游戏引擎,引用的技术包括sdl2 , libevent imgui 等. 主页 取消 保存更改 C++ 1 https://gitee.com/x64lab/sgame-engine.git git@gitee.com:x64lab/sgame-engine.git x64lab sgame-engine SGameEngine master北京...
不同,该系列教程将 C++ Templates 作为一门图灵完备的语言来讲授,以求帮助读者对 Meta-Programming 融...
协议 MQTT/MODBUS/Game-network-synchronization 常用的通讯协议 游戏引擎 集成一个游戏世界框架 FPGA-GPU 2D accelerator 实现了基于FPGA的GPU图形加速器,能够为PainterEngine提供不低于50Mpps的2D Blender及图元光栅化加速,支持HDMI输出,目前已在zynq7000系列Soc上完成验证 我知乎回答中几乎所有的代码都基于PainterEngine 现...