std::stringwstring_to_ascii(conststd::wstring&s) { std::size_t len= wcstombs(NULL, s.data(),0);if(len ==0|| len == std::string::npos) {returnstd::string(); } std::vector<char> buf(len +1);returnstd::string(buf.
#include <cstdlib> #include <string.h> #include <string> // wstring => string std::string WString2String(const std::wstring& ws) { std::string strLocale = setlocale(LC_ALL, ""); const wchar_t* wchSrc = ws.c_str(); size_t nDestSize = wcstombs(NULL, wchSrc, 0) + 1; ...
CString是对string(字符串)和wstring(宽字符串)的一个封装,常用在mfc中.用来解决编码问题的. string/wstring和CString在使用中,要根据实际环境选取。CString是MFC里的,string是STL里的,后者通用性强些,前者功能全些。一 般在mfc中使用CString更为好一些。 二.常用方法 string/wstring常 用方法: string类的构造...
除了 std::wstring,C++ 11 引入了std::u16string和std::u32string两个字符串类型,用于存储 UTF-16...
CString转 Char* CString cstr = "CString to char point"; char* chs = cstr.GetBuffer(0);//此方法在unicode下编译不通过 1. 2. 3. char*转 string char * ch = "char point to string"; string s1 = ch; //直接初始化或赋值 string s2(ch), s3; ...
string basicstring(orig); basicstring += " (basic_string)"; cout << basicstring << endl; // Convert to a System::String String ^systemstring = gcnew String(orig); systemstring += " (System::String)"; Console::WriteLine("{0}", systemstring); ...
#include <string.h> #define FILENAME(x) \ strrchr(x,'\\') ? strrchr(x,'\\')+1 :x FILENAME(__FILE__); #define WFILENAME(x) \ //宽字节版本 wcsrchr(x,L'\\') ? wcsrchr(x,L'\\')+1 :x; std::wstring 与 std::wostream 以及 std::wistream 的相互转换 ...
( /*wformat_string<Args...>*/ fmt, Args&&... args ); template< class... Args > std::string format( const std::locale& loc, /*format_string<Args...>*/ fmt, Args&&... args ); template< class... Args > std::wstring format( const std::locale& loc, /*wformat_string<Args....
std::basic_string<CharT,Traits,Allocator>::npos std::basic_string<CharT,Traits,Allocator>::at std::hash (std::string, std::wstring, std::u16string, std::u32string, std::pmr::string, std::pmr::wstring, std::pmr::u16string, std::pmr::u32string) std::basic_string<CharT,Traits,Allo...
#include <iostream>#include <string>#include <locale>#include <codecvt>// 包含其他需要的头文件,如<sys/socket.h>int main() {std::string message = "你好,世界!";std::wstring_convert<std::codecvt_utf8<wchar_t>> converter;std::wstring wideMessage = converter.from_bytes(message);std::string...