tpool_t *tpool_create(size_t num); void tpool_destroy(tpool_t *tm); bool tpool_add_work(tpool_t *tm, thread_func_t func, void *arg); void tpool_wait(tpool_t *tm); #endif //ARP_TEST_TPOOL_H 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18...
**/*创建线程池*/** threadpool_t * threadpool_create(int min_thr_num, int max_thr_num, int queue_max_size) { /* 最小线程数 最大线程数 最大任务数*/ int i; threadpool_t *pool = NULL; do { /* 线程池空间开辟 */ if ((pool=(threadpool_t *)malloc(sizeof(threadpool_t))) ...
public class TestPool { public static void main(String[] args) { ThreadPool threadPool = new ThreadPool(1, 1000, TimeUnit.MILLISECONDS, 1, (queue, task) -> { // 调用者选择拒绝策略 // 1) 死等 //queue.put(task); // 2) 带超时等待 //queue.offer(task, 1500, TimeUnit.MILLISECONDS)...
第二部分为自实现线程池代码(对libevent库进行一些精简,凸显逻辑) 1#include <stdlib.h>2#include <pthread.h>3#include <unistd.h>4#include <assert.h>5#include <stdio.h>6#include <string.h>7#include <signal.h>8#include <errno.h>9#include"threadpool.h"1011#defineDEFAULT_TIME 10 /*10s检测...
threadpool.h文件: structjob {void* (*callback_function)(void*arg);//线程回调函数void*arg;//回调函数参数structjob *next; };structthreadpool {intthread_num;//线程池中开启线程的个数intqueue_max_num;//队列中最大job的个数structjob *head;//指向job的头指针structjob *tail;//指向job的尾指针...
线程池是一种管理和复用线程的机制,可以提高多线程程序的性能。C++11及以上的版本并没有提供标准的线程池实现,但可以通过std::async、std::packaged_task和std::future等工具手动实现一个线程池。另外,一些第三方库如ThreadPool、Intel TBB等也提供了线程池的实现。以下是一个简化的手动实现线程池的例子:cpp#...
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// 初始化线程池voidthread_pool_init(intnum_threads){pool.num_tasks=0;pool.stop=false;pthread_...
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1. newCachedThreadPool() 创建一个可缓存线程池,如果线程池长度超过处理需要,可灵活回收空闲线程,若无可回收,则新建线程。 public static void newCachedThreadPoolTest() { ExecutorService executorService = Executors.newCachedThreadPool(); for (int i = 0; i < 200; i++) { ...