1: boundingBox.getZExtent());// UVS cannot go outside <0, 1> range, but since we are generating texture for triangle envelope it might happen that// some points of the envelope will exceet the bounding box of the mesh thus generating uvs outside the rangefor(inti =0; i <3; ++...
* the bounding box of the mesh * @param point * the point to be transformed * @param uvs * the result UV coordinates */ private void toTextureUV(BoundingBox boundingBox, Vector3f point, float[] uvs) { uvs[0] = (point.x - boundingBox.getCenter().x) / (boundingBox.getXExtent() ...
Type Bug fix (non-breaking change which fixes an issue): Fixes Minimal oriented bounding box is not minimal #6866 New feature (non-breaking change which adds functionality). Resolves # Breakin...
This PR adds a bounding_box() method on the mesh classes in C++ and corresponding bindings in openmc.lib. I need this functionality for an improvement of our capability to compute material volumes within mesh elements that I'm working on. Checklist I have performed a self-review of my own ...
在下文中一共展示了Mesh::BoundingBox方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。 示例1: OnePlotMesh ▲点赞 9▼ OnePlotMesh(constMesh *T) : OnePlot(0,2,3),Th(T) ...
Bounding Box In subject area: Mathematics One way to think of bounding boxes is as the intersection of three slabs, where a slab is the region of space between two parallel planes. From: Physically Based Rendering (Third Edition), 2017 About this pageSet alert Also in subject area: Engineeri...
static func generateBox(width: Float, height: Float, depth: Float, cornerRadius: Float, splitFaces: Bool) -> MeshResource M static func generateBox(size: SIMD3<Float>, cornerRadius: Float) -> MeshResource M static func generateBox(size: Float, cornerRadius: Float) -> MeshResource Creating ...
S MeshResource.Contents Getting a Bounding Box P var bounds: BoundingBox S BoundingBox Creating a Bounding Box M init() M init(min: SIMD3<Float>, max: SIMD3<Float>) Getting an Empty Box P static let empty: BoundingBox P var isEmpty: Bool Getting the Box Characteristics P var max: ...
With one of the recent updates, I suddenly have an issue with clipping masks and their bounding boxes. When I select a clipping mask, the bounding box appears normal, treating the mask/frame as the extent of the artwork. but when I then scale try to scale/transform it, the bounding...
to the resulting bounding boxes. Color Click the Color swatch or use the slider control to specify the shading color of the bounding box.Bake Animation Bakes the original geometry's animation into the resulting bounding box(es). When you use Bake Animation, the resulting bounding boxes tran...