If you need help with the addon or you want to support me back please do so over BlenderMarket ️:https://blendermarket.com/products/uv-squares Affiliates If you are advertising the addon through a blog/course/video please contact me and I will give you a percent of the sales!
Blender 2.8-2.9 addon pack Blender 2.8-2.9的插件包合集 Blign.zip Easy_Align_Addon.zip Freesound v2-0.zip InteractionOps.zip Mesh align plus.zip Snap Target menu.zip Undoz tools v1-01.zip Wlock pro.zip animaide.zip animation_nodes.zip animation_nodes_v2.1_blender2.80_linux_py37.zip anim...
Plancher_addon.py Resolve Camera Tracks.py Selective Unhide.py SimpleSubtitleEditor.py Surf.py TextFX.py VSEC.py VSEQuickFunctions.py VSE_Transform_Tool.py __init__.py add_coil_spring.py add_dimension.py add_paint_slot.py animation_freens_tools.py animation_motion_trail.py animati...
/usr/share/blender/datafiles/colormanagement/config.ocio /usr/share/blender/datafiles/colormanagement/filmic/filmic_desat_33.cube /usr/share/blender/datafiles/colormanagement/filmic/filmic_to_0-35_1-30.spi1d /usr/share/blender/datafiles/colormanagement/filmic/filmic_to_0-48_1-09.spi1d /usr/...
Lista plików pakietublender-dataz gałęzioracularna architekturęall /usr/share/blender/datafiles/colormanagement/config.ocio /usr/share/blender/datafiles/colormanagement/filmic/filmic_desat_33.cube /usr/share/blender/datafiles/colormanagement/filmic/filmic_to_0-35_1-30.spi1d /usr/share/blend...
(pick a rectangle that is sort of aligned along the grid), straighten that out along the uv, and then select that rectangle and unwrap it again by selecting "follow active quads." But this problem is so common that someone has made a free addon which simplifies this process:UvSquares. ...
if you have placed UV seams smartly, that is. Straightening out cylidrical shapes works with either "UV Squares" addon, or TexTool's "Rectify" among with its other tools. Both do the same thing. For organic stuff, I like using vertex pinning with "Live Unwrap" toggled on. It's real...
Reshape selected UV faces (quads) to grid of either: equivalent squares (each square area is the same) or by respect to shape of an active quad (area of rectangles can differ but they fit into straight lines) convert multiple islands at once (select more than one separate UV chunk) ...