269.Blender每日小技巧Blender Secrets 269 - 组合来自多个对象的UV贴图Combine UV maps from multiple, 视频播放量 17、弹幕量 0、点赞数 3、投硬币枚数 0、收藏人数 0、转发人数 0, 视频作者 贺笨笨7296, 作者简介 分享开源免费软件blender 软件知识 业精于勤荒于嬉 ,相
The UV Transfer Tool allows you to essentially copy paste a uv to a different spot. The top row arecoordinatesthat represent a uv clipboard. You can type them in manually or use the grab from selection to save a UV boundary. The transfer to selection button will map the saved uv to you...
269.Blender每日小技巧Blender Secrets 269 - 组合来自多个对象的UV贴图Combine UV maps from multiple 01:07 268 Blender每日小技巧Blender Secrets 268 -低多边形纹理图集 Low poly texture atlas (Blender 2 01:09 280。Blender 每日小技巧 blender Secrets 280 - 制作气球文本Making balloon text (Blender 2 ...
轻松调整源对象的所有混合 通过映射选项保留源对象的纹理比例:1.世界空间:几何节点-位置输出2.对象空间:“纹理坐标”节点-对象输出3. UV v1:“纹理坐标”节点-UV输出+ Blendit Transfer UV4. UV v2:UV贴图节点+ Blendit Transfer UV 支持软件Blender 2.93, 3.0, 3.1, 3.2, 3.3, 3.4 The model and nature c...
Blender Secrets 648 - Transfer UV maps.mp4 Blender Secrets 649 - Kitbashing Details.mp4 Blender Secrets 650 - Hard Surface Normal Stamps.mp4 Blender Secrets 651 - Normal Map Stamp Baking.mp4 Blender Secrets 652 - Free Geometry Nodes-based scatter add-on (G Scatter) (1).mp4 Blender Secrets ...
支持软件: Blender 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2 Rizom 2019.0.3 或更高版本 Rizomuv bridge provides users with an easy-to-use UI, which makes it as simple as clicking a button to transfer objects and UV maps between blender and rizomuv. The plug-in ...
首先生成flow map(光流图,视频内大量的信息在两帧内都是相同的,而只有少部分运动区域的像素有的变化,而光流(optical flow)用来表示这些区域的变化大小和方向),它是通过输入st−Lt即从t-L帧到t帧的semantic maps和xt−Lt−1即前L帧生成好的图片来生成flow map,然后通过warp这张flow map作用于前一张图片...
Blender 2.90添加了用于设计布料和流体的新工具,从布料过滤器可以更好的缓存模拟以及对Ocean Modifier中的喷雾纹理图(spray maps)的支持。你几乎可以认为一系列功能的更新... 三、新的阴影终结器偏移(Shadow Terminator Offset) 新的阴影终结器偏移设置明暗分界线可帮你解决低模平滑法线下光影失真,尤其交界处的很多锯齿...
Transfer weight maps now works when posed to effectively parent in place target mesh. Other: Fix to eye close slider. 1.5.7 Hair bone de-duplication. Bones from grease pencil lines or hair card generation now replaces (matching) existing bones. ...
37 How to data transfer 38 UV without UVs 39 Work with the Grease Pencil 40 Random color nodes 41 Tile textures 42 Wood floor textures 43 Light path nodes for rendering 44 Emission volumes for quick rendering 45 Pointiness in cycles