Here we look at how to split an object into separate parts, how to delete specific types of geometry (vertices, edges, faces), and how to replace tricky “n-gon” geometry with more useful quads. 38. Proportional Editing It can be handy, particularly when modelling organic or curved shapes...
The behavior is similar to the Extrude tool, but it creates an n-gon. 可以很方便地对现有边增加细节。 分离¶ 参考 模式 编辑模式 菜单 顶点‣ 分离 快捷键 P The Separate tool will Split mesh elements into another mesh object. 选中项 分离选中元素。 按材质 根据各面的不同材质进行分离...
import bpy import datetime # Clear the scene bpy.ops.object.select_all(action='SELECT') bpy.ops.object.delete() # Create an object for our clock bpy.ops.object.text_add(location=(0, 0, 0)) bpy.context.object.name = 'MyTextObj' # Create a handler function def tell_time(dummy): cur...
This tool splits the selected edge into two, separating the faces on either side. The tool won't have any effect if you are just selecting one edge and there are adjacent edges that are still connected. In those cases use rip or regular split. Found in the edge menu and right-click w...
18. Create a morph between two shapes Morph between two shapes in Blender - YouTube Watch On Morphing an object from one shape to another smoothly is an impressive 3D trick to be able to pull off, and in this quick tutorial from Blender Nation you'll learn not one but two different...
too. Tell a story in an animation, walk people through a world of your own creation, or add a special effect to some video footage. It's all possible. They still haven’t quite designed a way for Blender to give you a foot massage if you’ve had a bad day, but in all seriousness...
The original version of thiswas asinglemonolithic Python file. This is not maintainable and contains a tremendous amount of bugs. There was the need to export Blender model to OGRE from the console, thus I rewrote the whole script and split it into several files. It has been well-tested on...
This modifier lets you use virtually any procedural object or processing created in Houdini as a Blender modifier, enabling truly fluent Blender-Houdini workflows. In order to comply with the terms of Blender's license, this repository has been split into two parts, and its commit history wiped...
In blender, hitting ALT+E while in face selection mode gives you two different ways to extrude your faces... -Extrude Region: Pulls multiple grouped faces out as a single object, ignoring all the edges that land inside the selection. Or simply, this... Becomes this... It’s an ex...
between the main windows in Blender. You should see the cursor change to a double-ended arrow. From there, left-click and drag to adjust the size of the windows relative to one another. Right-click to add vertical and horizontal splits or swap/join windows to turn them into a single ...