23 display :显示属性,包括 only render仅显示渲染物体、 outline selected 显示在大纲编辑器中选择的物体、all object origins显示所有物体的原心、relationship lines显示物体间的关系 、 all edges 显示所有的线框边 、grid f 34、loor网格显示属性、shading着色预览模式、toggle quad view 快速划分视图。grease ...
all object origins 显示所有物体的 中心(圆圈显示, 即使未选中的物体也显示) relationship lines 显示父子关系,等关系的虚线。 grid floor 显示格子。 axis 显示,x,y,z坐标轴 lines 格子的数量。 scale 格子线之间的距离。 subdivisions 格子线里面的小格子线的个数。 (在1,3,7 视图,正交模式 才能看到效果) ...
Start blender and choose View -> Top (numpad 7) and View -> Ortho (numpad 5). Choose View -> Properties (N) to open the properties panel. Expand the Display section. Click on “Z” to show the Z-axis and increase the number of grid lines from 16 to increase the size of the gri...
Press the N key once you adjust the front viewport so you can line up grid lines a 17、nd images properly in the right viewport. Enter a value of 1.60 in the Size setting and a setting of .1 in the X placement value in the right viewport. The Y value can remain 0 (Figure 3.5....
(bgl.GL_LINES) bgl.glVertex2f(*v1) bgl.glVertex2f(*v2) bgl.glEnd() if return ### Utilities ### # Returns all coordinates or single coordinate of object # Can toggle between GLOBAL and LOCAL coordinates def coords(obj, ind=None, space='GLOBAL'): if obj.mode == 'EDIT': v = bm...
Display:显示属性,包含Only Render(仅显示渲染物体)、Outline Selected(显示在纲领编辑器中选择物体)、All Object Origins(显示全部物体原心)、Relationship Lines(显示物体间关系)、All Edges(显示全部线框边)、Grid Floor(网格显示属性)、Shading(着色预览模式)、Toggle Quad View(快速划分视图)。 Grease Pencil:视图...
Each Blender object generated will be placed in the correct location in 3D space as defined by the n, l & m grid contained in the blend file. The script requires the Python modules sympy and mpmath to be added to the blender python installation folder. This can be done by doing the fol...
Added support for not quad grid poly mesh hair cards, should work with any hair mesh. Rigid body colliders for the spring bones that use the collision shapes from character creator. Rigify update for spring bone system. FK, IK and tweak bones for spring rigs. ...
Below is an example of some of the places that you can find information on a particular object. The white lines show where information applies to one single light. The 'outliner' in the upper-right is a list of what's in the 3D workspace including cameras and lighting. There is something...
Switch to Front View (NUMPAD-1) and leave edit mode (KEY TAB). The model will now turn pink to show it's still selected, but you're not in edit mode anymore. Left-click in the middle of the sphere to bring the 3D cursor to the centre. Enter the Toolbox (KEY Spacebar) and sel...