图2-31? Select All by Type(相同类型选择)的二级菜单 Select All by Layer:选择可视层中的所有可见物体。 Mirror:选择当前物体的镜像命名物体,例如当前物体名为Cube.L,那么单击快捷键Shift+Ctrl+M,系统将自动选择场景中存在的物体Cube.R。 Random:随机选择。 Inverse:反向选择,快速选择当前未选中的其他物体,快捷...
if name in bpy.data.objects: # if it exists, select it and delete it obj = bpy.data.objects[name] obj.select_set(True) bpy.ops.object.delete(use_global=False) N_PLANETS = 6 START_FRAME = 1 END_FRAME = 200 # clean scene + planet materials delete_object("Sun") for n in range(...
"Delete me")# also you candelect_all_objects()select_all_meshed()select_all_curves()select_all...
47 Mode: All Modes Menu: Select ? Mirror Hotkey: Shift-Ctrl-M Select the Mirror objects of the selected object, based on their names, e.g. "sword.L" and "sword.R". 先选择2个mirror 物体, 然后 ctr + shift + m 会选则 这2个物体的 对称中点 物体, 哈哈, 原来是这个意思 48 先选择2...
"Delete me")# also you candelect_all_objects()select_all_meshed()select_all_curves()select_all...
# deselect all objects bpy.ops.object.select_all(action='DESELECT') 14、结束语 Blender 不是唯一允许你对场景进行编程和自动执行任务的 3D 软件;但它不负众望,随着每个新版本的推出,Blender 逐渐成为一个可靠的一体化 CG 制作解决方案,从使用油性铅笔的故事板到基于节点的合成。
# deselect all objects bpy.ops.object.select_all(action='DESELECT') 14、结束语 Blender 不是唯一允许你对场景进行编程和自动执行任务的 3D 软件;但它不负众望,随着每个新版本的推出,Blender 逐渐成为一个可靠的一体化 CG 制作解决方案,从使用油性铅笔的故事板到基于节点的合成。
47 Mode: All Modes Menu: Select ? Mirror Hotkey: Shift-Ctrl-M Select the Mirror objects of the selected object, based on their names, e.g. "sword.L" and "sword.R". 先选择2个mirror 物体, 然后 ctr + shift + m 会选则 这2个物体的 对称中点 物体, 哈哈, 原来是这个意思 ...
# same with rotation kostka.rotation_euler = (45,0,0) # this will make object cease from current scene #scene.objects.remove(kostka) kostka.select_set(True) bpy.ops.object.delete() # clear everything for now scene.camera = None
F5 Material Plate F6 Map Plate Blender shortcuts features and learning notes Reference: CTRLPPLMB edit mode: Squeeze selected dots, lines, or faces to click A select all objects or deselect CTRL + a applies rotation and scaling, before the rotation and scaling operations will not be reset C...