From theX-axis viewpoint, useAto select your entire model, then use theBox Selecttool (B), holdShift,and deselect the bottom of your model as seen in the image below. PressPto separate theSelectionand then pressMto move it to the side. Reposition your new model in the center of the w...
Jonathan Winbush (00:00): Real time. Rendering has the potential to change the landscape of motion design. And this tutorial, I'm going to show you how to export your scene from cinema 4D into unreal engine, so that you could utilize the power of real-time rendering. Let's go Whateve...
One of the newer features in Blender is a built-in Asset Browser that helps us organize and manage our assets. The asset browser makes it much easier to access premade models, materials, worlds and animations. Making the process of adding assets to our scene as simple as dragging and droppi...
In Blender, you may be working on a scene with an object in a background where lighting can change the entire mood. There are various lighting objects you can create in Blender. In this article, we’ll take an in-depth look at two ways you can add lighting in Blender. 1. Create a ...
All of her presets are now loaded to this demo avatar, including thefacial profile, which is part of the head preset. The ability to load an entire head setup helps with mixing character designs. Finally, I will apply the teeth and eyes to another stylized character, so...
but since the UV is the same, the textures SHOULD be able to apply to the mesh just fine. Yet for some reason, it always seems to go off of the 3D object instead of the UV when applying the textures. How do I fix this?? TOPICS Import & Expo...
Bridging, hole filling, and Boolean functions are all represented in Blender. The simplest way to fill a hole in Blender is to first select the boundary loop with Select → Select Boundary Loop or select all non-manifold edges with Select → Select All by Trait → Non Manifold (Shift + Ct...
Blender is an open-source software used to make 3D models (among other functions). Before you start, we recommend learning some basic Blender functions. Open a scene containing only your character. Add a curve circle by pressing ‘’Shift-A’’ and select “Curve” and then “Circle.” ...
When focusing on an element, including your entire model on the screen space is unnecessary. However, it is essential to help the viewer understand your guidance and visual accents. Include only a few details in one assembly step since too much information can confuse your customer. Limiting you...
Once, you've identified the center of your mask, add a mask vertex to this center. Then click on the Mask Path label/property to select the entire Mask Path. Then, use the Selection Tool to select the temp center vertex and move it to the center of the Comp. TIP - first...