065.blender技巧篇扩展中文版 065 - 正确使用贴图和附加插件Properly Use Poliigon Textures And Add-On, 视频播放量 223、弹幕量 0、点赞数 3、投硬币枚数 2、收藏人数 1、转发人数 0, 视频作者 贺笨笨7296, 作者简介 分享开源免费软件blender 软件知识 业精于勤荒于嬉 ,
261.blender每日小技巧Blender Secrets 261 -外置 狙击手运动图形插件Sniper Motion Graphics Addon (B 00:49 262.blender每日小技巧Blender Secrets 262 - 将对象对齐到相机视图Align Objects to Camera View (Bl 01:13 264.blender每日小技巧Blender Secrets264 - Snapping bones (Blender 2.8) 00:48 263.bl...
Round Cube Velvet Ottoman byKhanhinModels Hi guys, I'm making a collection for architecture visualization Everything was made by Blender and Armorpaint All models are lowpoly/midpoly for fast preview and rendering with Blender This model is a velvet ottoman...
Blender Secrets 261 - Sniper Motion Graphics Addon (Blender 2.79).mp4 Blender Secrets 262 - Align Objects to Camera View (Blender 2.7 & 2.8).mp4 Blender Secrets 263 - Keyframe Animate Render Visibility (Blender 2.8).mp4 Blender Secrets 264 - Snapping bones (Blender 2.8).mp4 Blender Secrets 2...
Sub-module for myblender repo that contains addon_contrib scripts. - myblendercontrib/blendercam/chunk.py at 6aa9d4ea2cc4d3e8150f26ada414623603af6a3f · sambler/myblendercontrib
using the vertex colors as data. For example, I might use a vertex color to specify how much a tree leaf should sway in a vertex shader, so I want to set a color to 0.5. I did some tests. I set the RGB channels to .25, .5, and .75, and made the cube display as flat ...
下载地址 .blender 安装 Addon 第 34 页 /共 140 页 Blender 免费展UV利器-UVPacker .Program解压到安装目录里 第 35 页 /共 140 页 Blender 免费展UV利器-UVPacker 使用示例 .物体模式选中需要展uv的物体 第 36 页 /共 140 页 Blender 免费展UV利器-UVPacker .打开 UV Editing界面 .打开UVPacker面板...
261.blender每日小技巧Blender Secrets 261 -外置 狙击手运动图形插件Sniper Motion Graphics Addon (B 00:49 262.blender每日小技巧Blender Secrets 262 - 将对象对齐到相机视图Align Objects to Camera View (Bl 01:13 264.blender每日小技巧Blender Secrets264 - Snapping bones (Blender 2.8) 00:48 263.bl...
49 260.blender每日小技巧Blender Secrets260- 相机绑定插件Camera Crane Rig Addon (Blender 2.8) 00:52 261.blender每日小技巧Blender Secrets 261 -外置 狙击手运动图形插件Sniper Motion Graphics Addon (B 00:49 262.blender每日小技巧Blender Secrets 262 - 将对象对齐到相机视图Align Objects to Camera View ...
This is actually what's happening with the addon's own "Apply Modifiers" checkbox, since there's a temporary Edge Split modifier that gets used as part of the export process, and applying it is what gives you the requested hard edges. In glTF, the data is packed as needed for rendering...