185.blender每日小技巧185-用修改器制作麦克风网格 Making a microphone mesh with modifiers 01:02 187.blender每日小技巧187 - 简单移动圆环边的技巧Easily fix Edge Loops 00:46 186.blender每日小技巧186-制作绳子Make a rope 02:04 190.blender每日小技巧190 - 形状连接Join As Shape 00:39 189.blend...
Faces & Edges by Vertices 模型 编辑模式 分离Separate P https://docs.blender.org/manual/zh-hans/dev/modeling/meshes/editing/mesh/separate.html 模型 编辑模式 顶点倒角 Bevel Vertices Shift-Ctrl-B https://docs.blender.org/manual/zh-hans/dev/modeling/meshes/editing/vertex/bevel_vertices.html 模型 ...
1 - 3 Edit mesh vertex/edge/face toggle (Shift extends, Ctrl expands). 编辑网格 点/线/面 切换 (Shift 扩展, Ctrl 扩展)。 AccentGrave 3D Viewport navigation pie menu. 3D Viewport navigation pie menu. Ctrl-AccentGrave Toggle gizmos. 切换显示操纵器。 Shift-AccentGrave Walk/Fly Navigation. Wal...
平移边(Slide Edge)[G, G](G键,G键)挤出(Extrude)[E](E键)带有选项的挤出(Extrude with...
Bridge Edge Loops 视频课 8分44秒 64 部分试看 7. Merge Vertices by Distance 视频课 8分22秒 65 部分试看 8. Bevel Vertices 视频课 3分10秒 66 部分试看 9. Triangulate Faces 视频课 8分7秒 67 部分试看 10. Tris to Quads 视频课 4分21秒 68 部分试看 11. Solidify Faces 视频课 5分31秒 69...
Blender Secrets 023 - Edge Slide.mp4 Blender Secrets 024 - Easily Animate Objects With Lattices.mp4 Blender Secrets 025 - Hold CTRL To Snap Objects.mp4 Blender Secrets 026 - Animate A Fish Without Rigging.mp4 Blender Secrets 027 - Spin.mp4 Blender Secrets 028 - Improve Your Renders With Focus...
Edge 边: 吸附到网格物体的边。 Face 面: 吸附到网格物体中的面的表面,可用于重拓扑。 Volume 体积: 吸附到鼠标光标下方第一个物体的体积内的区块。与其他选项不同,这一个控制变换元素的深度(即当前视图空间中的Z坐标)。通过切换吸附目标(见下文)菜单右侧的按钮,会在确定体积中心时,将目标物体视为一个整体。
after all mobile devices have limited resources available (although they are getting more powerful). Models produced via box modelling allow for further control, and with practice can also offset the need to retopologize your mesh. Edge loops can be placed where good deformation is needed and th...
Once done you are left with this and the seam should be completely closed, from that point you are done. But if you want to part it you then can mark the edge as "sharp" (again maybe i'm assuming too much there?) Edited March 1, 2021 by Kyrah Abattoir 1 1 2 3 Next P...
Region to Loop(由面选择循环边) Edge Ring/Loop:边的循环结构选择,快捷键为Ctrl+E。在一个循环面结构中,当选择任意边时,单击Edge Ring,系统会自动在当前的环面结构中选取相似排列的边,如图3-19所示。而Edge Loop可在选择一个边或者面的情况下,自动选择被选物体所在的全部循环边结构,快捷键为Alt+RMB,效果...