If you need to recenter your 3D cursor, which appears as a target and determines the placement of new objects, you can simply press "Shift+C" to reset its position.How to Add Multiple Cameras in BlenderAdding multiple cameras in Blender follows a similar process to adding a single camera....
Blender has a handy script built-in that lets us export multiple selected objects in our scene as separate objects. I remember mentioning this principle in abeefy article focussing on Unreal Engine workflow, but thought it would be neat to turn it into its own article. Here it is! Let’s ...
Q: Is there a way to manipulate 'groups' of items or multiple selections in Blender without constantly having to use Shift+RMB to select each item beforehand then move? A: Yes, but with caveats. Basically Blender provides two general means through which multiple Objects and Object types can ...
Vertex Groups: How to select parts of models and save those selections, so that we can, for example, apply multiple materials to a single object. Different types of materials including metallic, transparent, image-based and procedural (mathematically generated). Simple ways of controlling how mater...
So I'm currently creating a dynamic table using some JavaScript and a set of objects. I need to add in some white space between the two but one space isn't enough, I need to have it almost tabbed out...How to apply styles to elements by selecting using class names in angular? This...
Global view shows all of the 3D objects in the scene. Local view isolates the selected object or objects, so that they are the only ones visible in the viewport. This is useful for working on objects that are obscured by other ones, or to speed up viewport performance in heavy scenes. ...
Become a power user by learning how to tweak materials, change import options and more. Blender Addon Docs Poliigon Addon for Blender Changelog Friday, March 14, 2025 v1.12.1 Blender 2.83 - 4.4 Tested on Blender: 4.4, 4.3, 4.2, 4.0, 3.6, 3.5, 3.3, 3.0, 2.93, 2.90, 2.83 ...
Tab key can be used to change modes from Edit to Object. Note:Don’t click “E” twice as the select objects will be created at the same location twice, which can further create errors in design due to the very close location of vertices or edges of faces. ...
You can select multiple loops with the shift key. For instance, I have loop selection bound to ALT+. If I want to cycle through loops, I'll just use it. If I want to select multiples, I'll hold down SHIFT+ALT+. Ahh, the wonder of loops. Keep in mind that, wonderful though th...
In the outliner,Select Hierarchynow works with multiple selected objects. In the node editors,previewsnow sit above the nodes instead of inside them. Nodes can now havecollapsible sections, which makes giants like the Principled BSDF much more manageable to work with. You can even create your ow...