Animation Data 动画数据 制造链接从活动物体到其他已选物体 Make links from the active object to other selected objects DupliGroup 复制组 制造链接从活动物体到其他已选物体 Make links from the active object to other selected objects Modifiers 修改器 制造链接从活动物体到其他已选物体 Make links from the...
Blender Secrets 003 - Copy Animation From One Object To Another.mp4 Blender Secrets 004 - Make Selection Spherical.mp4 Blender Secrets 005 - Perpetual Controlled Speed Tire Rotation.mp4 Blender Secrets 006 - Inset Individual Faces.mp4 Blender Secrets 007 - Pixelated Renders.mp4 Blender Secrets 008 ...
InObject Mode, you can use a tool called “Modifiers” that allows you to add more resolution, combine elements, cut or combine elements, two objects to make them into one, and so on. We’ll take a more detailed look at these elements and tools in the following sections. There are als...
bpy.ops.object.select_all(action='DESELECT')# Set the 'select' property of the datablock to Truebpy.data.objects[objName].select =True# Select only 'Cube'mySelector('Cube')# Select 'Sphere', keeping other selectionsmySelector('Sphere', additive=True)# Translate selected objects 1 unit a...
Export Hidden Objects Export nodes that are not set to visible. Selection Only Only export nodes that are currently selected. Meshes Apply Modifiers Apply all modifiers to the output mesh data. When this option is disabled, no modifier data is exported. ...
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Create a copy of the mesh to bake the texture onto. To do this: a. Select the model. b. Right-click the model to open the menu. c. Select Duplicate Objects. d. Press Spacebar.Prepare materials for texture bakingSelect the duplicate model, and then select the Materials tab to go the...
Global view shows all of the 3D objects in the scene. Local view isolates the selected object or objects, so that they are the only ones visible in the viewport. This is useful for working on objects that are obscured by other ones, or to speed up viewport performance in heavy scenes. ...
Speaking ofBlender modifiers, let’s talk about the modeling changes! Modeling There’s only one big modeling update, but it’s a perfect one! A new snapping feature calledSnap Base,allows you to interactively define how you want your objects or components to snap together. ...
Global view shows all of the 3D objects in the scene. Local view isolates the selected object or objects, so that they are the only ones visible in the viewport. This is useful for working on objects that are obscured by other ones, or to speed up viewport performance in heavy scenes. ...