Wood Half-Elf– The same as the Wood Elf Drow– Proficiency with the Hand Crossbow, and can see in the dark up to 24 metres. Lightfoot Halfling– Advantage on Stealth Checks, Reroll dice whenever you roll a 1, but suffers from low Movement Speed. ...
Wood Elf or Wood Half-Elf – Gains very high Movement Speed, great for quickly taking advantageous positions and outrunning enemies. Gold Dwarf – Gets +1 bonus HP per Level. Halfling, Any – Lets you reroll your die whenever you roll a 1. This makes a Critical Miss extremely unlikely. ...
About the graphics. I am generally fairly fine with them though Elves could look slightly more Elven perhaps. In addition did not like that my Wood Elf default skin color green, but there is quite a bit what you can change in character creation example skin color. I changed Wood Elf green...
About the graphics. I am generally fairly fine with them though Elves could look slightly more Elven perhaps. In addition did not like that my Wood Elf default skin color green, but there is quite a bit what you can change in character creation example skin color. I changed Wood Elf green...
Wood Elf– Longbow Proficiency and very high Movement Speed. Wood Half-Elf– High Movement Speed. Drow– Proficiency with the Hand Crossbow, and can see in the dark up to 24 metres. Lightfoot Halfling– Advantage on Stealth Checks, Reroll dice whenever you roll a 1, but suffers from low ...
Wood ElforWood Half-Elf– Gains very high Movement Speed, great for quickly taking advantageous positions and outrunning enemies. High Elf– Gets an extra Cantrip. These are cast with Intelligence, so they’re a perfect fit for the Wizard class. ...
Wood ElforWood Half-Elf– Gains very high Movement Speed, great for quickly taking advantageous positions and outrunning enemies. High Elf– Gets an extra Cantrip. These are cast with Intelligence, so they’re a perfect fit for the Wizard class. ...
Wood Elf or Wood Half-Elf – Gains very high Movement Speed, great for quickly taking advantageous positions and outrunning enemies. Gold Dwarf – Gets +1 bonus HP per Level. Halfling, Any – Lets you reroll your die whenever you roll a 1. This makes a Critical Miss extremely unlikely. ...
Wood ElforWood Half-Elf– Gains very high Movement Speed, great for quickly taking advantageous positions and outrunning enemies. High Elf– Gets an extra Cantrip. These are cast with Intelligence, so they’re a perfect fit for the Wizard class. ...
Wood ElforWood Half-Elf– Gains very high Movement Speed, great for quickly taking advantageous positions and outrunning enemies. Gold Dwarf– Gets +1 bonus HP per Level. Halfling, Any– Lets you reroll your die whenever you roll a 1. This makes a Critical Miss extremely unlikely. ...