Warlocks have access to Warlock Spell Slots. These function the same as normal Spell Slots. You use them to cast Spells in BG3. While you won’t have many of them, when you follow the build correctly you will get Spells that you can cast for free. And after a short or long rest th...
When you reach Level 11, you can use your Reaction to direct a Wild Magic surge to enemy spellcasters whenever they cast a spell – this can cause complete chaos and can also be very fun. No two fights will ever be quite the same when you have a Wild Magic Sorcerer in your party. ...
Ahh, I'm beginning to see some logic in this. So the list of block 0 entries appear to be references to components. The unknown bit of the entry references a type and an offset (not exactly sure what it's relative to). They are also sequential, so the next "component" starts where...
Made several improvements to the Poltergeist enemy: they are now revealed on being attacked or hit with Radiant Spirit Guardians; they will not turn Invisible again if they are still in a character’s See Invisibility aura; in Balanced and Explorer Mode, they have disadvantage on Dexterity Saving...
darkness. When you come to, you find yourself at the foot of your pod. The chamber is on fire. You look up to see the pod with the Githyanki is empty. She is nowhere to be seen. Some of the other pods are blackened, sparking with energy from damage they received, or completely ...
Thunderwave– Arguably the best first Level damage Spell in the game, Thunderwave deals 2-16 damage to all enemies in front of you and also sends them flying backwards. You can use this to knock enemies off ledges or cliffs for extra fall damage, or potentially even one hitting them. ...
Shadow Arts: Darkvision: Grant a creature the ability to see in the dark out to a range of 12m. Shadow Arts: Silence: Create a sound-proof sphere. All within areSilencedand immune toThunderdamage. New Cantrips: Minor Illusion: Create an illusion that compels nearby creatures to investigate...
TheOathbreaker Buildstarts off with many of its class features unavailable, but fear not, at Level 2 we already start to see this change. First of all you’ll get two First Level Spell Slots, allowing you to cast two Spells per Long Rest. ...
Emerging like a horrible gift from the envelope of darkness and shadow, you ambush and put down your foes before they can even scream. The Gloom Stalker is at home in shadows, able to see in the dark at long distances. This subclass gets bonuses that help it to be stealthy and ambush ...