Adobe Pixel Bender is a programming language that is used to create or manipulate image content. Using Pixel Bender you create a kernel, also known as a shader. The shader defines a single function that executes on each of the pixels of an image individually. The result of each call to th...
The different attributes in the command line is explained in the table below: Attribute Description /T Shader profile that will be used in compiling the file. ps_2_0 is simply Shader 2.0. /E the entery function in the shader, like the console programs in the old days started with void ...