NanoLeaf for Rocket League BakkesMod Plugin to integrate Rocket League events with NanoLeafs 4821301 What is a Bakkes? The bakkesmod also known as miniature bakkes (Bakkes Modicus) is a birb that is a member of it’s own branch of the cockatoo family endemic to Australia. They are prized as...
Bakkesmod is a third-party mod that adds new features to Rocket League. One of the most popular features is to add any item in the game to your car, including the Alpha Boost, which goes for thousands of dollars on the player market these days. While the items are only local and other...
Rocket League Web API HTTP/WebSocket pluginrocket-leaguebakkesmod UpdatedOct 18, 2019 HTML Render a controller overlay during gameplay. rocketleaguebakkesmod UpdatedNov 16, 2023 C++ Aberinkula/HitboxPlugin Star16 BakkesMod Hitbox Plugin plugintrainingpluginsleaguerocketrocket-leaguebakkesmodbakkes ...
in Rocket League open the console and typeplugin load filename(without the .dll extension!). To unload your plugin you can useplugin unload filename. Any cvars/notifiers/drawables that are registered when a plugin is loaded are automatically removed when a plugin is unloaded, so you don't ...
About Rocket League Game State API plugin for BakkesMod Resources Readme Activity Stars 0 stars Watchers 1 watching Forks 0 forks Report repository Releases No releases published Packages No packages published Languages C++ 100.0%
Create custom shots/speedruns inside rocket league DESCRIPTION TAS Creation Contest Submit your best or weirdest TAS creations to The FIRST EVER Rocket League TAS Competition:https://forms.gle/ZUHgmCtvURRVDnf36First place wins $200! For more info about TAS and this contest check out Rocket Sledg...
BakkesModSDK BakkesMod是Rocket League的mod,最初是作为免费游戏的增强功能而构建的。 随着时间的推移,它已经发展壮大,现在它具有一些增强功能,例如移动摄像头,游戏中自定义培训师的差异选项,多人游戏托管,POV目标重播等等。 BakkesMod还提供了与Rocket League交互
in Rocket League open the console and typeplugin load filename(without the .dll extension!). To unload your plugin you can useplugin unload filename. Any cvars/notifiers/drawables that are registered when a plugin is loaded are automatically removed when a plugin is unloaded, so you don't ...