using Autodesk.Fbx; using UnityEditor; using UnityEngine; public class HelloFbx { [MenuItem("Fbx/Hello")] public static void Hello() { using(var manager = FbxManager.Create()) { Debug.LogFormat("FBX SDK is version {0}", FbxManager.GetVersion()); } } } ...
http://docs.autodesk.com/FBX/2014/ENU/FBX-SDK-Documentation/index.html 官方样例执行效果: 不知道是MFC还是.Net 。这两个我一个都不会,所以还是写个控制台的…… #include<fbxsdk.h> #pragma comment(lib,"libfbxsdk.lib") FbxManager *g_pFbxManager=NULL; /*** 初始化FbxSDK ***/ bool Initial...
The FBX SDK C# Bindings package now supports the IL2CPP backend. KNOW ISSUES For Linux support use Ubuntu 18.04 (Bionic Beaver). The FBX SDK C# Bindings package is not compatible with CentOS 7. [2.0.0-preview.3] - 2018-12-03 CHANGES Updated documentation [2.0.0-preview.2] - 2018-11-...
Meshes in the FBX SDK are abstracted by theFbxMeshclass. A mesh is defined by a set of per-face vertices, or "control points", and by a group of layers to define the mesh's normals, textures, and materials. The following code sample illustrates how to instantiate aFbxMesh. // Create...
The C++ Reference contains the API documentation for each class, member function, enum, etc. Note that the FBX SDK was used to develop the FBX plug-ins for Autodesk 3ds Max and Autodesk Maya. It was also used to develop the FBX Converter and FBX for QuickTime programs. The func...
FBX Extensions SDK 2020.3.2(tgz - 1003Kb) Linux FBX Extensions SDK 2020.3.2(gz - 1210Kb) For further development support, consult theFBX SDK 2020 Documentation, or find out aboutjoining the Autodesk Developer Network (ADN). Previous Versions ...
Autodesk® FBX® SDK 2020 READ CAREFULLY: AUTODESK LICENSES THE SOFTWARE AND OTHER LICENSED MATERIALS ONLY ON THE CONDITION THAT LICENSEE ACCEPTS ALL OF THE TERMS CONTAINED OR REFERENCED IN THIS AGREEMENT. By selecting the “I accept” button or other button or mechanism designed to acknowledge...
FbxSharp Project : FBX SDK C# bindings The FBX SDK C# bindings are available in Unity 2018.3 or later via thecom.autodesk.fbxpackage in the Package Manager. The bindings were built to support the Fbx Exporter package (com.unity.formats.fbx). ...
The Autodesk® FBX® SDK is a free, easy-to-use, C++ software development platform and API toolkit that allows application and content vendors to transfer existing content into the FBX format with minimal effort.
UT3585/update-sdk v3.0.1-preview UT-148/downcast-fbx-objects UT-3038/release-v3 ut-2934-yamato dcc/yamato-publish v2.0 v2.0.1-old 2.1/yamato-ci_DCC-230 UT-1613-build-with-custom-fbxsdk-on-win Uni-69064-gitlab-ci-fixes UNI-25505-single-root-package ...