generator函数的简单实现 var __generator = function(body) { var _ = { label: 0, } return { next: function() { var op = body(_); switch (op[0]) { case 4: _.label++; return { value: op[1], done: false }; case 2: return { value: op[1], done: true }; } } }}; 1...
CephContext *cct;public:explicitNetHandler(CephContext *c): cct(c) {}//创建socketintcreate_socket(intdomain,boolreuse_addr=false);//设置socket 为非阻塞intset_nonblock(intsd);//当用exec起子进程时:设置socket关闭voidset_close_on_exec(intsd);//设置socket的选项:nodelay,buffer sizeintset_socket_...
FromSeconds(10), ignoreTimeScale: false); // yield any playerloop timing(PreUpdate, Update, LateUpdate, etc...) await UniTask.Yield(PlayerLoopTiming.PreLateUpdate); // replacement of yield return null await UniTask.Yield(); await UniTask.NextFrame(); // replacement of WaitForEndOfFrame #if ...
this.form_temp = JSON.parse(this.workFlowData.meta) this.initBusinessLines(false,this.form_temp.department) }else{ // 创建流程 this.currentStep ='apply' } awaitthis.permissionCheck() }, }, mounted() { this.renderData() }, 如果写成 1 2 3 4 mounted() { this.renderData() this.permis...
22 COMPARE_OP 2 (==) 24 POP_JUMP_IF_FALSE 48 26 LOAD_FAST 2 (response) 28 LOAD_ATTR 2 (text) 30 CALL_FUNCTION 0 32 GET_YIELD_FROM_ITER 34 LOAD_CONST 0 (None) 36 YIELD_FROM 38 STORE_FAST 3 (text) 40 LOAD_GLOBAL 3 (print) ...
op.cb&&op.cb(); } else { var nub = shakeArr.shift(); for(var s in el.shakeStart){ css(el,s, el.shakeStart[s] + nub); } move(); } }); } } shake.stop = function(el){ cancelAnimationFrame(el.shake); el.shake = false; ...
Your current environment The output of `python collect_env.py` The output of `python collect_env.py` Collecting environment information... PyTorch version: 2.3.0+cu121 Is debug build: False CUDA used to build PyTorch: 12.1 ROCM used to b...
callback 异步执行的回调函数。 Returns Type Description bool true:异步调用图像处理能力成功。 false:异步调用图像处理能力失败。 CSuperSamplingAsyncExecute BufferDescriptor 意见反馈 以上内容对您是否有帮助? 意见反馈 如果您有其他疑问,您也可以通过开发者社区问答频道来和我们联系探讨。 社区提问智能客服提问...
不过,我们可以对阻塞方法设置超时,sock.settimeout(timeout),或将 socket 设置为非阻塞模式,sock.setblocking(False),然后同时保持多个 socket 连接,并在一个无限循环中调用每个 socket 对应的事件方法。对于还在监听新连接的 socket,就调用accept(),对于等待客户端数据的 socket,就调用recv()。
private async Task<T>CreateGenericWrapperTask<T>(Task<T>task, IMethodInvocation input) { try { T value = await task.ConfigureAwait(false); Trace.TraceInformation("Successfully finished async operation {0} with value: {1}", input.MethodBase.Name, value); return value; } catch (Exception e)...