首先,我们需要创建一个Android项目。打开Android Studio,点击"Start a new Android Studio project",然后按照向导创建一个新的Android项目。 步骤2:创建asset文件夹 在Android Studio中,我们可以通过以下步骤创建asset文件夹: 在项目视图中,找到"app"目录。 右键点击"app"目录,选择"New" > “Folder” > “Assets Fo...
webViewSettings.setAllowContentAccess(false); // Assets are hosted under http(s)://appassets.androidplatform.net/assets/... . // If the application's assets are in the "main/assets" folder this will read the file // from "main/assets/www/index.html" and load it as if it were host...
11importandroid.content.res.AssetManager; 12importandroid.os.Bundle; 13importandroid.os.Environment; 14 15publicclassLogoActivityextendsActivity { 16privateString folderPath = Environment.getExternalStorageDirectory() + "/kevin/dict/"; 17//private String folderName = "";//文件夹的名字 18privateString...
How to get thumbnail for video in my /sdcard/Android/data/mypackage/files folder? 4 Create video thumbnails from path 1 Create a thumbnail of a video file in sdcard 11 how can I create a thumbnail of a video url in android? 1 How to get thumbnail of video file in androi...
将文件保存到外部 writeFile(key.getBytes(StandardCharsets.ISO_8859_1), "demo/", "hello" + ".der"); publicstaticbooleanwriteFile(byte[]buffer,Stringfolder,StringfileName){boolean writeSucc=false;boolean sdCardExist=Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED);StringfolderPa...
使用UnityWebRequest和DownloadHandlerFile将文件从apk复制到数据。
In android apps as far as I know we can put custom files in the following asset folder: "app\src\main\assets". New android App Bundle format (aab) allows to create asset files as asset packs with deliveryType = "install-time" and put them in the directories like "as...
由于您的资产文件夹中的文件已编译到您的APK中,因此您的资产文件夹中的文件或APK中的任何文件都不存在...
Settings.setAllowContentAccess(false);// Assets are hosted under http(s)://appassets.androidplatform.net/assets/... .// If the application's assets are in the "main/assets" folder this will read the file// from "main/assets/www/index.html" and load it as if it were hosted on://...
}/*** Copies your database from your local assets-folder to the just created * empty database in the system folder, from where it can be accessed and * handled. This is done by transfering bytestream. **/privatevoidcopyDataBase()throwsIOException { ...