SDL3: Assertion failure at SDL_UnlockMutex_REAL while using the software renderer #11342 Closed chip2n opened this issue Oct 26, 2024· 4 comments Closed SDL3: Assertion failure at SDL_UnlockMutex_REAL while using the software renderer #11342 chip2n opened this issue Oct 26, 2024· ...
This WARN show every time when trying to quit SDL; And the SDL_keyboard.c file does not exist on my computer. Although this WARN can ignore, but I still feel uncomfortable. SDL_QuitSubSystem(SDL_INIT_EVENTS);SDL_QuitSubSystem(SDL_INIT_VIDEO);for(autof : font_lut){TTF_CloseFont(f.seco...
Run-Time Check Failure #0 - The value of ESP was not properly saved across a function call. Run-Time Check Failure #2 - Stack around the variable 'newarray1' was corrupted. Run-Time Check Failure #2 - Stack around the variable was corrupted. Running a Batch file from a windows service...
And the following line in dllmodul.cpp is cuasing the second assertion failure: VERIFY(AfxSetModuleState(AfxGetThreadState()->m_pPrevModuleState) == &afxModuleState);Can any one help me out as to why these assertion failures are ocurring and how to resolve them?
emiladelencommentedFeb 16, 2021• edited System information from steam in agist Have you checked for system updates?: Yes When I try to start CS:GO I get an error message: Assertion Failure at SDL_GetDesktopDisplayMode_REAL (/Users/buildbot/buildslave/sdl_osx/build/dev/src/video/SDL_vid...
Reproduced with current main Run testaudiostreamdynamicresample Hold keyboard button d down for multiple seconds (this jumps the audio 1 second forward multiple times) An assertion failure appears: WARN: Assertion failure at SDL_OutputAu...
And the following line in dllmodul.cpp is cuasing the second assertion failure: VERIFY(AfxSetModuleState(AfxGetThreadState()->m_pPrevModuleState) == &afxModuleState);Can any one help me out as to why these assertion failures are ocurring and how to resolve them?
breaking this takes me to this line of assertion failure,prettyprint Копировать { ASSERT(::IsWindow(m_hWnd)); return (int)::SendMessage(m_hWnd, CB_ADDSTRING, 0, (LPARAM)lpszString); } I checked this post which is related to my question on the topic on this forum,...
G2D::loadSurface(std::basic_string_view<char,std::char_traits<char> > path) Line 52 at d:\projects\entt-pacman\include\simpleton\graphics 2d\load surface.inl(52) example.exe!SDL::Renderer::texture(std::basic_string_view<char,std::char_traits<char> > path) Line 65 at d:\projects\...
breaking this takes me to this line of assertion failure,prettyprint Copier { ASSERT(::IsWindow(m_hWnd)); return (int)::SendMessage(m_hWnd, CB_ADDSTRING, 0, (LPARAM)lpszString); } I checked this post which is related to my question on the topic on this forum,...