New app.fgTile/bgTile properties to get/set the foreground/background tile #4403 Added Site.tilemapMode property Added x and y params to app.command.Paste() Fixed app.command.Cut/Paste in -batch mode #4354 Fixed app.command.Cancel() command when used from scripts Fixed default color/bgCo...
If there is no background layer, you can convert any transparent layer to the background using the Layers > Background from Layer menu. All transparent pixels will be filled with the active background color. Note: Saving is disabled in the demo version. ...
The contents of any specific cel may be moved, edited, and deleted without affecting the contents of other cels, which make them ideal for isolating and editing specific elements of a graphic while preserving parts that do not change.ColorThe color profile indicates which color space is meant ...
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casetools::InkType::COPY_COLOR: id = tools::WellKnownInks::PaintCopy; Expand Down 7 changes: 6 additions & 1 deletion7src/app/tools/ink_processing.h Original file line numberDiff line numberDiff line change Expand Up@@ -273,14 +273,18 @@ class TransparentInkProcessing<IndexedTraits> : ...
local img = cel.image:clone() -- For RGB mode we change the RGB values keeping the Alpha value intact if img.colorMode == ColorMode.RGB then local rgba = app.pixelColor.rgba local rgbaA = app.pixelColor.rgbaA for it in img:pixels() do it(rgba(math.random(256)-1, math.random(...
Git stats 4,258commits Failed to load latest commit information. __ __ ___ ___ ___ / \\/ \/ _ \/ _ )/ _ \ \ / __/ _ \ __/ \__\__/\___/\___/__/ ___ ___ / _/ / \ \ / _ \/ _/ / \_/ / / \ \ __/ \__ \___/___/\___/___/___/v1.2...
Loving the new Color Wheel! One thing that I think would make it even more useful is adding 2 sliders to it. One to change the Saturation and one to change the alpha value. This would mean you could make any color/alpha value without having to leave the color editor open. Something li...
ChangeSpell.png Changelog.txt Color.png ColorPicker.png CurseInfo.png CurseUnlock.png Cursor.png Cut.png DialogBackground.png Dialog_NPC_Avatar.csv Down.png FastMove.png FastMoveOff.png GameLogo.aseprite GameLogo.png HideFalse.png HideFull.png HideMost.png HideStruggle.png HideTrue...
The contents of any specific cel may be moved, edited, and deleted without affecting the contents of other cels, which make them ideal for isolating and editing specific elements of a graphic while preserving parts that do not change.ColorThe color profile indicates which color space is meant ...