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is meant to live the RGB values of the image. It is used to match RGB values in one device (e.g. your monitor, where youcreate your image) with another device (e.g. the user that will watch your image in her/his monitor). Images on the Internet generally use the sRGB color ...
Got a toolbar which holds all the brushes you require to draw the lines, geometrical shapes, spray areas and many more. Provides you the color palettes which broadens numerous possibilities. Can completely change or enhance images by applying one of many effects. Got an implemented layer manager...
Loving the new Color Wheel! One thing that I think would make it even more useful is adding 2 sliders to it. One to change the Saturation and one to change the alpha value. This would mean you could make any color/alpha value without having to leave the color editor open. Something li...
Did you know that you can easily replace colors and change the size of your sprites on-the-fly? You can also adjust the color curves of your pixels, create custom brushes, and generate quick text. Definitely check this out once you’re a bit more comfortable with the basics of the softw...
Expand Down Expand Up @@ -120,7 +120,7 @@ std::string ChangeColorCommand::onGetFriendlyName() const break; } return fmt::format(getBaseFriendlyName(), action); return Strings::commands_ChangeColor(action); } Command* CommandFactory::createChangeColorCommand() Expand Down 2 changes: 1 ...