Added:Server-side scriptingcommandsendChatMessage Added:"EntityDeleted"mission Event Handler -FT-T172847 Added:selectThrowablescript command -FT-T176047 Added:useAISteeringComponent(binary variant),isAISteeringComponentEnabled,isUsingAISteeringComponentscript commands ...
Fixed: Scripting error for animals (forums reference) Fixed: Path to soldier fatigue sounds Fixed: Ambient noises of Van Fixed: Calling BIS_fnc_spawnVehicle to create UAV or UGV didn't create vehicle's ‘crew’ Fixed: BIS_fnc_spawnGroup didn't create group members with same group IDs as...
Scripting Commands by Functionality Spectator Mode Stringtable.xml T Arma 3 Task Enhancements Arma 3 Task Framework Arma 3 Tasks Overhaul U Arma 3 Unit Insignia Userconfig V Vehicle Customization (VhC) 社区内容除另有注明外,均在CC-BY-SA许可协议下提供。
it is a fantastically configurable and moddable game - it comes with a robust mission editor and scripting language, and tools are available to allow any
WARNING A LOT OF EPOCH CUSTOM SCRIPTING DOES NOT WORK PROPERLY ON NEW VERSION. RECOMMENDED: FRESH SERVER INSTALL AND ADD SCRIPTS 1 BY 1. With steam, it has new steamID. I'm not 100% sure but it looks like I have a new GUID also. When players connect to the database it will create...
raedor Configs, Scripting, Project leadershipRellikki Resistance UnitsSchnapsdrosel CiviliansT_D BRDM, UI, Packing pipeline, walking CWR referenceTheSun UAZsW0lle Missions, Project leadership2. CONTRIBUTORS AND TESTERS---Archibishop Lazarus T-55CSLA Studio BMP-1, Vz58, RPG-Nh75 (Maa, Yano.t11,...
Embedded C# scripting: Markdig.Extensions.ScriptCs Documentation The repository is under construction. There will be a dedicated website and proper documentation at some point! While there is not yet a dedicated documentation, you can find from the specs documentation how to use these extensions. In...
Added:getConnectedUAVUnitscripting command Added: Server config option to dump logs when a player has an excessively large message queue size Added: Log context for trigger scripts (a script error in a trigger will tell you which trigger it was) ...
Added: Reference to the spawned airplane in the CAS module (_module getVariable "plane") Added: "Combo" attribute in Eden Editor is now capable of showing a "tooltip" property defined in class Values of the attribute itself Fixed: Keyframe Animation module texts have been localized Scripting ...