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AR Foundation AR Foundation enables you to create multi-platform augmented reality (AR) apps with Unity. In an AR Foundation project, you choose which AR features to enable by adding the corresponding manager components to your scene. When you build and run your app on an AR device, AR ...
Language: AR Foundation 5.0.7 Introduction Version History Project Setup Architecture Features XR Simulation Debug AR scenes Implement a provider Manual IntroductionAR FoundationAR Foundation enables you to create multi-platform augmented reality (AR) apps with Unity. In an AR Foundation project, you ...
This shader enables visualizing the edges of any mesh in Unity. Here we are using it to visualize the runtime mesh generated by ARKit from the AR Mesh Manager. This shader works by combining barycentric data (vertex colors) with a custom Shader graph for determining edges and painting pixels ...
https://github.com/Unity-Technologies/arfoundation-samples/blob/master/Assets/Scripts/TestCameraImage.cs 世界地图(ARKit) 我们添加了对ARKit的ARWorldMap(AR世界地图)功能支持,它可以让你创建持续的多用户AR体验。目前,该功能仅适用于支持ARKit的iOS设备。
内容可根据自己需求来增加,不清楚如何开发的朋友可以先在GitHub上下载相关示例,附链接:github.com/Unity-Technologies/arfoundation-samples ARCore打包到安卓时,会报一个Gradle版本不对的错误,具体解决方法可参照: developers.google.com/ar/develop/unity/android-11-build...
Samples available at https://github.com/Unity-Technologies/arfoundation-samplesVersion informationCompatible with UnityThese package versions are compatible with Unity version 2019.3:Documentation location:Versions supported: com.unity.xr.arfoundation@3.1 3.1.0-preview.43.1.0-preview.33.1.0-preview.1 ...
https://github.com/Unity-Technologies/arfoundation-samples/blob/master/Assets/Scripts/TestCameraImage.cs 世界地图(ARKit) 我们添加了对ARKit的ARWorldMap(AR世界地图)功能支持,它可以让你创建持续的多用户AR体验。目前,该功能仅适用于支持ARKit的iOS设备。
从GitHub或Unity Package Manager下载并导入 Microsoft.MixedReality.Toolkit.Unity.Foundation 包 在Unity 包管理器 (UPM) 中安装以下包: Unity 2018.4.x AndroidiOS AR Foundation 版本:1.5.0-preview 6AR Foundation 版本:1.5.0-preview 6对于 Unity 2018.4,此包是作为预览版提供的。 查看包:Window>Package Man...
链接:https://github.com/TheUnityWorkbench/tuw-arfoundation-demo/blob/master/Assets/Demo/ARTapToPlaceObject.cs using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.XR.ARFoundation; using UnityEngine.Experimental.XR; ...