[translate] a工程材料表 Project bill of materials[translate] a死亡和重伤的人数达四十万 正在翻译,请等待...[translate] a切换键 Cuts the key[translate] aUsing 4x anti-aliasing 使用4x图形保真[translate]
In a static picture, aliasing is visible on the boundaries of objects, polygons – anywhere, where there is a sharp contour. If a screen has a high resolution, then in statics, aliasing does not bring much discomfort. So, in many PC games, it is not given enough attention. However, in...
Use 4x Hardware Antialiasing 选择语言:从中文简体中文翻译英语日语韩语俄语德语法语阿拉伯文西班牙语葡萄牙语意大利语荷兰语瑞典语希腊语捷克语丹麦语匈牙利语希伯来语波斯语挪威语乌尔都语罗马尼亚语土耳其语波兰语到中文简体中文翻译英语日语韩语俄语德语法语阿拉伯文西班牙语葡萄牙语意大利语荷兰语瑞典语希腊语捷克语丹麦语...
Above is how FXAA (fast approximate anti-aliasing) improves the image quality byreducing the jaggies. Here’s a comparison of how AA impacts your game. Below you can see SMAA in action: No AA The differences are subtle but exist across the entire image. For example, the...
Windows Phone 8 does not support multi-sample anti-aliasing (MSAA) on back buffer surfaces. This limitation exists in all Windows Phone 8 applications as well as all Windows Store applications. If you attempt to create a swap chain with MSAA enabled on Windows Phone, DXGI will return DXGI_ER...
I noticed when NV panel has SLI AA enabled, Inspector sets it to 4x(4x) Multisampling. However to me, that's just 4x AA with multisampling - certainly not SLI AA. ? SLI AA is turned on in a different flag in Inspector in the SLI section called "Antialiasing - SLI AA", once that...
https://forums.geforce.com/default/topic/544701/geforce-drivers/petition-for-directx-11-anti-aliasing-driver-profiles/ And I wouldn't automatically assume that a single GTX 980 is fast enough for a solid 60 FPS with 8xSGSSAA forced in WoW. You probably need something like a single Titan X...
7. Enhanced Subpixel Morphological Anti-aliasing (SMAA) Example of SMAA 4x integrated into the Crysis 2 game Combines both spatial and post-process antialiasing methods This post-processing anti-aliasing techniquecombinesmorphological antialiasing (MLAA) with additional multi/supersampling strategies (MSAA...
Another New Anti-Aliasing Mode: Enhanced Quality AA With the 6800 series AMD introduced Morphological Anti-Aliasing (MLAA), a low-complexity post-processing anti-aliasing filter. As a post-processing filter it worked with a wide variety of games and APIs, and in most cases the performance over...
就竟有哪一种后处理抗锯齿能媲美4X MSAA? 爱花猫猫 受够了后处理抗锯齿的模糊 !!!配合锐化也只能近景锐化 远处的树叶还是会模糊 这点后处理反锯齿和MSAA真是没的比 搞什么啊 6-18 2 有没有人知道postaa是啥 张良·子房 网上居然查不到!!! life丑得被人追 12-6 3 卡巴基佬到此一游 君鹏...