抗锯齿等级一般为2X、4X、8X、16X等,抗锯齿开得越高,消耗的显存越多,显卡负载更大。建议中低端开启8倍以下。抗锯齿(Anti-aliasing):标准翻译为”抗图像折叠失真“。由于在3D图像中,受分辨的制约,物体边缘总会或多或少的呈现三角形的锯齿,而抗锯齿就是指对图像边缘进行柔化处理,使图像边缘看...
your computer takes color samples from around a piece of geometry in a game world and projects an average of those colors. The illusion of smoothness around an otherwise jagged object is created. The higher the number of samples (2x, 4x, 8x), the more your GPU has to calculate, impacting...
SMAA combines both spatial anti-aliasing and post-process anti-aliasing. It smooths pixels using the same blurring method that MLAA and FXAA use, but it also uses supersampling to sharpen the entire image. When you run SMAA, you can get image quality that’s equivalent to or better than MLA...
anisotropic filteering和antialiasing是抗锯齿和向异性过滤 抗锯齿: 中低配置不建议开启,比较影响游戏帧数,但如果你非常讨厌锯齿,请你酌情开启 2X,4X,一点点往上调,实验性的尝试,选择出最适合你配置的抗锯齿级别.还有一种性价比很高的抗锯齿是老滚5自带的FXAA抗锯齿 异性过滤:强烈建议开启,有新手不知道...
2. Anti-aliasing post-proceso ¿Cuál es el mejor tipo de suavizado? Probando la configuración de los gráficos ¿Cómo obtengo el anti-aliasing? Excelentes plataformas de juegos HP para juegos sin bordes dentados ¿Qué es el anti-aliasing?
2x MSAA 4x MSAA 8x MSAA FXAA through the Source shader editor No Anti-aliasing (Click to enlarge) 2x MSAA (Click to enlarge) 4x MSAA (Click to enlarge) 8x MSAA (Click to enlarge) FXAA through ReShade (Click to enlarge) SMAA through ReShade (Click to enlarge) SMAA through ReShade, in...
www.dictall.com|基于5个网页 3. 反锯齿过滤器 •反锯齿过滤器(Anti-Aliasing Filtering)- 2x/4x/8x 模式- Gamma 校正、可程式取样模式以及质心采样,支援稀疏性多点采样(Mul… tw.msi.com|基于2个网页 例句
Did you even try just 4xSGSSAA at 1440p with the AA fix enabled? All the specular aliasing problems are essentially gone and the only problem left is that weird outline with shadows occasionally. Even 2xSGSSAA, aside from some flicker problems in the main menu looks decent and hits 200-50...
In addition, you can select a fractional value. For instance, choose SSAA 1.3X instead of SSAA 2X. The image will be rendered 1.3 times larger on each axis, and not every pixel will be averaged. This is a compromise option – FPS drops slightly, and aliasing is reduced a little. ...
No anti-aliasing Software AA - Strength 1 (mat_software_aa_strength 1) Software AA - Strength 4 (mat_software_aa_strength 4) Black Mesa Multisampling No anti-aliasing (Click to enlarge) 2x MSAA (Click to enlarge) 4x MSAA (Click to enlarge) 8x MSAA (Click to enlarge) Post-processing FX...