The following modules are missing or built with a different engine version:最后编译好打开项目的时候提示我编译的engine版本不对,在网上查发现很多人有这个问题都没解决。最后还是参考这个博主提供的方法顺利打开工程 cnblogs.com/anken/p/665。 具体解决方法:先打开UnrealEngine\Engine\Binaries\Linux\UE4Editor.modu...
首先一定要先在x64 Native Tools Command Prompt for VS 2019 中,转到AirSim的路径下build.cmd,这一步能安装许多需要的库! 问题1:block测试中,输入update_from_git.dat运行报错 解决:先退出Epic Games launcher,再重新打开Epic launcher, 然后会自动跳出 fix of associate project 的选项,确认之后,再输入update_fr...
I have successfully compile the plugin, however once I edit the .uproject file in order to enable plugin using notepage. Thank I confused with this step: "Right click on the Unreal project .uproject file, then Generate Visual Studio Proj...
I followed Airsim instruction fromhere. However, when I run UE it complains about the following missing modules: libUE4Editor-Rodain.so (which is my project's name) libUE4Editor-AirSim.so and asks me torebuildmy environment and I sayyes. After that, I got a compile error. Running Mono....
CMake Error at /usr/share/cmake-3.22/Modules/CMakeTestCXXCompiler.cmake:62 (message): The C++ compiler "/usr/bin/clang++-12" is not able to compile a simple test program. It fails with the following output: Change Dir: /home/iit/AirSim/build_release/CMakeFiles/CMakeTmp ...
CMake Error at /usr/share/cmake-3.19/Modules/CMakeTestCXXCompiler.cmake:59 (message): The C++ compiler "/usr/bin/clang++-8" is not able to compile a simple test program. It fails with the following output: Change Dir: /home/wqf/AirSim/build_release/CMakeFiles/CMakeTmp ...