Actual result: Multiple “ArgumentException” errors are thrown, buttons sometimes lack text or sprite or both Reproducible with: 2023.2.0b4, 6000.0.45f1, 6000.1.0b13, 6000.2.0a8 Not reproducible with: 2022.3.60
The new UI system of Unity allows us to add images to the UI in a very simple way. TheImage (script)component takes aSource Imageand draws it on the screen. However, this happens only if the object to which this component is attached is insideCanvas. In fact, Unity calls functions to...
Set Size to 460 x 280. Set its Transform position to {550, 85, 0}. Good, we have our background sprite. We'll now add a title to this sound toggle box: Select our Options | Sound GameObject. Press Alt + Shift + L to create a new child label widget. Select our new Options |...
207. 01. Introduction to the catching game 208. 02. Setting the position via touch and constraining the y value 209. 03. Adding the drag feature 210. 04. Setting up the bullet for the apple 211. 05. Setting up the random location 212. 06. Adding in a destory sprite 213. 07. Addin...
These are the values which tell Unity where and how exactly an object is positioned in the game world. Try changing the X, Y and Z elements of these properties to different values to see what happens. Sprite Renderer is a component which works with how your sprite (that is, your image)...
207. 01. Introduction to the catching game 208. 02. Setting the position via touch and constraining the y value 209. 03. Adding the drag feature 210. 04. Setting up the bullet for the apple 211. 05. Setting up the random location 212. 06. Adding in a destory sprite 213. 07. Addin...
To display aSprite(a 2D graphic) for the Hotspot, selectCanvasand then use the selector to choose the Sprite you want to use. To display a 3D object for this Hotspot, selectMeshand then use the selector to choose the Mesh yu want to use. In theColliderdrop-down, select the shape yo...
Icons are simply png files (keep them reasonably sized, they only show up around 300x300 pixels, maybe a bit bigger on 4k screens...). In Unity they must be marked as sprites (after importing the png, select it and in the properties window on the right change from texture to sprite)...
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207. 01. Introduction to the catching game 208. 02. Setting the position via touch and constraining the y value 209. 03. Adding the drag feature 210. 04. Setting up the bullet for the apple 211. 05. Setting up the random location 212. 06. Adding in a destory sprite 213. 07. Addin...