试着用mo2发现报错(failed to initialize plugin...),skse、boss之类的也找不到合适能用的 来自iPhone客户端11楼2020-06-21 09:40 收起回复 我是一只鶸 艾达龙灵 6 首先你先看下游戏版本是多少,skse官网下就行,百度搜skse,第一个就是,下载对应版本的 来自Android客户端12楼2020-06-21 10:24 回复 ...
[09/23/2014 - 09:42:37PM] error: Failed to find variable ::fSpawnerX_var used in critter...
20:20:20 [C] QFileSystemWatcher: FindNextChangeNotification failed for "D:\�û�Ŀ¼\...
? Disable the mod containing the plugin. ? Hide or delete the plugin from the mod. To refresh the script extender logs, you will need to run the game and/or editor again! The failed plugins are: ? Couldn't load hdtSMP64.dll (必须模组-HDT-SMP-物理系统). The last error code was ...
the quest failed to properly initialize. To allow players to circumvent this issue in case it happened, you can select Special Request again, close the menu, and then re-open the mod's MCM Menu to see if you are no longer able to select the Special Request option again. This will mean...
打开MO2时提示“failed to initialize plugin...”的解决打开X:\MO2\plugins\basic_games文件夹,找到“steam_utils”这个文件,右键用记事本打开,找到第71行代码: with open(library_vdf_path, "r") as f:将其改为 with open(library_vdf_path, "r",encoding="UTF-8") as f:保存并关闭。再次打开MO2你...
打开MO2时提示“failed to initialize plugin...”的解决 打开X:\MO2\plugins\basic_games文件夹,找到“steam_utils”这个文件,右键用记事本打开, 找到第71行代码: with open(library_vdf_path, "r") as f: 将其改为 with open(library_vdf_path, "r",encoding="UTF-8") as f: ...
1. You can include any (or all) of the database files with your plugin but it may increase the file size considerably (by around 2.5 mb). I would recommend to include only the latest version (which was 1.5.97.0 at the time of writing this), and if users need older version you can...
SJs_InvHelms_Eng_Plugin_DLC1_AHead_A.esp=1 隐藏头盔 SJs_InvHelms_Eng_Main_AHead_A.esp=1 ...