Find all your amazing skins and many other skin elements in this library. Matte Sculpt your next character with a material that gives you a true feel of clay. Earthtones Find all the breathtaking realism of nature in this library. Effects ...
Apply material (e.g. SkinShade4) Move the Color menu to the right or left panel Select a color (e.g.Skin Color) or press C to pick up the color under the hovering mouse cursor Click Color > Fill Object Painting Select Paint Brush (see above, defaults to Rgb On, zAdd/zSub off) ...
Using different alphas as you sculpt gives you a lot of control over how you deform your surface. Create realistic wood grains, scaly skin, feathers, and much more. You can use the many alphas that come with ZBrush or use any image to create your own. ...
Create realistic wood grains, scaly skin, feathers, and much more. You can use the many alphas that come with ZBrush or use any image to create your own. Sculpting: Editable Brush Curves In addition to the many controls available to you over your brushes, you also get the ability to ...
and the rest to be metallic. I assigned the white geo to skin shade 4 and left the rest unassigned. Unassigned subtools will use whatever material is selected. You can reset materials assignments by filling the subtool with the standard material Flat Color. I used the standard material Gray ...