//(int)attributes[i].end:当前第i个属性 (值的结束)地址 //(int)attributes[i].value:当前第i个属性 (值的起始)地址 //(char*)attributes[i].value:当前第i个属性 以(值的起始)地址开头的字符串 int valueLength = (int) (attributes[i].end - attributes[i].value); NSString *value = [[NSSt...
XML Elements vs. Attributes Take a look at these two examples: <persongender="female"> <firstname>Anna</firstname> <lastname>Smith</lastname> </person> <person> <gender>female</gender> <firstname>Anna</firstname> <lastname>Smith</lastname> ...
("Attributes.xml"); }publicvoidSerializeObject(stringfilename){// Create an instance of the XmlSerializer class.XmlSerializer mySerializer =newXmlSerializer(typeof(Group));// Writing the file requires a TextWriter.TextWriter writer =newStreamWriter(filename);// Create an instance of the class ...
Attributes are optional by default. To specify that the attribute is required, use the "use" attribute: <xs:attributename="lang"type="xs:string"use="required"/> Restrictions on Content When an XML element or attribute has a data type defined, it puts restrictions on the element's or attri...
();// Set a new Namespace and ElementName for the root element.xRoot.Namespace ="http://www.cpandl.com"; xRoot.ElementName ="NewGroup"; attrs.XmlRoot = xRoot; xOver.Add(typeof(Group), attrs);// Get the XmlAttributes object, based on the type.XmlAttributes tempAttrs; tempAttrs...
while(reader->Read()) {switch(reader->NodeType) {caseXmlNodeType::Element:// The node is an element.Console::Write("<{0}", reader->Name);while(reader->MoveToNextAttribute())// Read the attributes.Console::Write(" {0}='{1}'", reader->Name, reader->Value); Console::WriteLine(">...
Console.Write("<" + reader.Name); while (reader.MoveToNextAttribute()) // Read the attributes. Console.Write(" " + reader.Name + "='" + reader.Value + "'"); Console.Write(">"); Console.WriteLine(">"); break; case XmlNodeType.Text: //Display the text in each e...
objNode.Attributes.Append(objNodeAttr) 3.2 删除一个元素的属性 objNode.Attributes.Remove(objNodeAttr) 3.3 增加一个子元素(Element) Dim objNodeChild As XmlNode objNodeChild = objDoc.CreateElement(Nothing, "ID", Nothing) objNodeChild.InnerXml = "101" ...
for (pugi::xml_node tool: tools.children("Tool")) { std::cout << "Tool:"; for (pugi::xml_attribute attr: tool.attributes()) { std::cout << " " << attr.name() << "=" << attr.value(); } for (pugi::xml_node child: tool.children()) { std::cout << ", ...
xe.Attributes.SetNamedItem(xa); //挂到xe元素上去 XmlElement newxa = xd.CreateElement("color"); newxa.InnerText = "green"; //元素值 xe.AppendChild(newxa); //成为xe子节点 XmlElement newsize = xd.CreateElement("size"); newsize.InnerText = "P"; ...