Here’s a Fritzing diagram of the completed circuit: Programming Now it’s time to connect these hardware inputs to the XInput outputs! There are a myriad of controls in Rocket League, but for now we’ll just focus on three: Turning –Left Joystick X Axis Moving Forward –Right Trigger ...
For once, I wish that trigger were a regular button (like the one on the PS3 controller), because constantly squeezing it can be tiresome. One-timers are the bread and butter of my game, but far too many times I watched my guy whiff at a scoring opportunity. This game is ...