FastChat Github地址: https://github.com/lm-sys/FastChat FastChat架构:https://github.com/lm-sys/FastChat/blob/main/docs/server_arch.md FastChat是一个开源推理库,侧重于模型的分布式部署实现,并提供了OpenAI样式的RESTFul API。是一个开放平台,用于训练、
Microsoft.Data.Sqlite 依然可以同時從 BLOB 及 TEXT 資料行讀取 GUID 值;但因為參數和常數的預設格式已變更,所以您可能需要對多數涉及 GUID 的案例採取動作。Char 值現在於 SQLite 上的儲存形式為 TEXT追蹤問題 #15020舊的行為Char 值先前儲存為 SQLite 上的 INTEGER 值。 舉例來說,char 值 A 原先會儲存為整數...
XGameSaveUpdate 将用写入和删除操作填充,以便通过 XGameSaveSubmitBlobWrite 和XGameSaveSubmitBlobDelete 对容器内的 blob 执行。 通过调用 XGameSaveSubmitUpdate 完成更新。 有关用法,请参阅 XGameSaveCreateUpdate 示例。 要求 头文件:XGameSave.h 库:xgameruntime.lib 支持平台:Windows、Xbox One...
tinyblob, mediumblob, blob, longblob, varbinary Oracle DataX数据类型 Oracle数据类型 Long NUMBER,INTEGER,INT,SMALLINT Double NUMERIC,DECIMAL,FLOAT,DOUBLE PRECISION,REAL String char,nchar,ntext,nvarchar,text,varchar,nvarchar(MAX),varchar(MAX) Date LONG,CHAR,NCHAR,VARCHAR,VARCHAR2,NVARCHAR2,CLOB,NCLOB...
U To update frame createGameClubButton New additions to type text The support of U To update assembly map scale Crossing the border and multiple disunity U To update API Support access to power-saving mode information details F repair frame [Small game] iOS14 high performance + mode click Cat...
OH_Huks_Blob OH_Huks_CertChain OH_Huks_KeyInfo OH_Huks_KeyMaterial25519 OH_Huks_KeyMaterialDh OH_Huks_KeyMaterialDsa OH_Huks_KeyMaterialEcc OH_Huks_KeyMaterialRsa OH_Huks_Param OH_Huks_ParamSet OH_Huks_PubKeyInfo OH_Huks_Result 标准库 Node-API libuv Na...
clear(); Node* elementRender = Label::create... pushToContainer(elementRender); formarRenderers(); } 发现Label被传进了pushToContainer(render)方法中,这个方法的代码很简单: 代码语言:javascript 代码运行次数:0 运行 AI代码解释 void RichText::pushToContainer(cocos2d::Node *renderer) { if (_...
MetaBlob Meta Blobs for Unity 3D. unity-metaball unity-metaball Transitions gl-transitions 👍 The open collection of GL Transitions https://gl-transitions.com/ ScreenManager Flexible way to manage screens with transitions for Unity Mesh Cut cross-section create a cross section through meshes Unity...
structure, enter the folder if exists * @param name - Folder name */folder(name:string):Promise<void>/** * Hint that should create a file-like object with `content`, update the file if exists * @param name Filename */file(name:string, content: File | Blob |ArrayBuffer):Promise<void...
git clone git@github.com:osfans/trime.git git submodule update --init --recursive#use partial clone to save timegit submodule update --init --recursive --filter=blob:none 2. Debug version without signature: #On Linux or macOSmake debug#On Windows.\gradlew assembleDebug ...