Pointer to the aio_req(9S) structure that describes where the data is to be stored or obtained from. Description The ldi_awrite() function passes an asynchronous write request to a device entry point specified b
{/* the CQ is empty */fprintf(stderr,"completion wasn't found in the CQ after timeout\n"); rc =1; }else{/* CQE found */fprintf(stdout,"completion was found in CQ with status 0x%x\n", wc.status);/* check the completion status (here we don't care about the completion opcode ...
If you need runtime typing, you can achieve a similar result by adding a classOf() virtual member function to the base class of your hierarchy and overriding that member function in each subclass. If classOf() returns a unique value for each class in the hierarchy, you'll be able to d...
Inside thecompat_banner()function, which determines bug flags from the SSH protocol banner. A struct namedcheck[]lists all the SSH client IDs and their flags. The following snippet shows the Client IDs that are assigned theSSH_OLD_DHGEXoption. We can also see that WinSCP might also be abl...
* This function stops the PCM immediately. * The pending samples on the buffer are ignored. * * For processing all pending samples, use \link ::snd_pcm_drain() \endlink * instead. */ int snd_pcm_drop(snd_pcm_t *pcm) { assert(pcm...
if ((tctx->topic_name = strdup(ci->values[0].value.string)) == NULL) { ERROR("write_kafka plugin: cannot copy topic name."); goto errout; }for (int i = 0; i < ci->children_num; i++) { /* * The code here could be simplified but makes room...
(If in client mode, show the message we received via the RECEIVE operation, otherwise, if we are in server mode, load the buffer with a new message.) Sync client<->server. 到这,服务器直接进入下一个(Sync client<->server)同步。客户端严格完成下面列的所有(Client only)RDMA操作。
c) return -ENOMEM; c->name = strdup(name); if (! c->name) { free(c); return -ENOMEM; } c->obj = dlobj; c->func = open_func; list_add_tail(&c->list, &pcm_dlobj_list); return 0; } // ---snd_dlobj_cache_add--- // 函数snd_ctl_open_conf中调用了函数snd_dlobj_cache...
we will pass the data on to the acoustics module, but the actual // data is expected to be sent to the audio device directly as well. if (aDev && aDev->write) aDev->write(aDev, buffer, bytes); snd_pcm_sframes_t n; size_t sent = 0; status_t err; do { // 写数据是在这...