sim/core/sim.goOrchestrates everything. Main event loop is inSimulation.RunOnce. sim/core/agent.goAn Agent can be thought of as the 'Player', i.e. the person controlling the game. This is the interface you'll be implementing. sim/core/character.goA Character holds all the stats/cooldowns...
Conditional_Cata.lua Update sim URLs for cata specs May 3, 2024 Conditional_Vanilla.lua Export Soul Engraving spell IDs from shoulder items in bags Dec 24, 2024 Conditional_Wrath.lua Set mage, paladin and rogue as supported classes for sod Mar 9, 2024 LICENSE Commit initial files Feb 5, 20...
This is an exporter written to quickly export your character to https://wowsims.github.io/ for simulations for Cataclysm and SoD
However, it'd be far too easy to just grief people by repeatedly destroying their house. I mean, it'd be like logging out of the game but your character still being vulnerable to attack. Yeah i'm just laying a rough idea out there of what it could be, very open to change for what...
Character.lua EquipmentSpec.lua ItemSpec.lua Misc.lua Skins .editorconfig .gitignore .pkgmeta CataReforgeDetection.lua Conditional_Cata.lua Conditional_Vanilla.lua Conditional_Wrath.lua LICENSE README.md Shared.lua UI.lua WowSimsExporter-Cata.toc WowSimsExporter-Vanilla.toc WowSimsExporter-Wrath.toc...
sim/core/sim.go Orchestrates everything. Main event loop is in Simulation.RunOnce. sim/core/agent.go An Agent can be thought of as the 'Player', i.e. the person controlling the game. This is the interface you'll be implementing. sim/core/character.go A Character holds all the stats/...
main .github ExportStructures Character.lua EquipmentSpec.lua ItemSpec.lua Misc.lua Skins .editorconfig .gitignore .pkgmeta CataReforgeDetection.lua Conditional_Cata.lua Conditional_Vanilla.lua Conditional_Wrath.lua LICENSE README.md Shared.lua ...