CameraZoomOut(increment) - Zooms the camera out of the viewplane by increment. FlipCameraYaw(degrees) - Rotates the camera about the Z-axis by the angle amount specified in degrees. IsMouselooking() - Returns 1 if mouselook is currently active, nil otherwise. MouselookStart() - Enters mouse...
Combat Timeshows a timer when you are in combat, useful to instantly know when you are in / out of combat; Max Cameraautomatically sets the maximum amount you can zoom out with your camera higher than the UI normally allows, which would require you to type a / command every time you lo...
1.0.0 minimapInsideZoom 0 Game Character The current indoor minimap zoom level 3.x minimapPortalMax 99 Game Max Number of Portals to traverse for minimap 4.x minimapShapeshiftTracking Game Character Stores shapeshift-specific tracking spells that were active last session. 5.x minimapShowArchBlo...
The Event Trace window for debugging events can be opened via the /etrace slash command.Example Shows when a chat channel message appears and when you start/stop moving.local function OnEvent(self, event, ...) print(event, ...) end local f = CreateFrame("Frame") f:RegisterEvent("CHAT_...
PET_BATTLE_MAX_HEALTH_CHANGED: owner, petIndex, healthChange PET_BATTLE_OPENING_DONE PET_BATTLE_OPENING_START PET_BATTLE_OVER PET_BATTLE_OVERRIDE_ABILITY: abilityIndex PET_BATTLE_PET_CHANGED: owner PET_BATTLE_PET_ROUND_PLAYBACK_COMPLETE: roundNumber PET_BATTLE_PET_ROUND_RESULTS: roundNumber PET_...
CameraDistanceMaxFactor by Zappster. Increases your maximum zoom distance significantly. Can't Heal You by efindel. Automatically whispers people who you try to heal or buff, but who move out of your range or aren't in line of sight. ...
(1.10 - Protected) CameraZoomIn(increment) - Zooms the camera into the viewplane by increment. CameraZoomOut(increment) - Zooms the camera out of the viewplane by increment. FlipCameraYaw(degrees) - 在 Z 轴旋转指定角度. IsMouselooking() - 鼠标观察激活时返回 1, 否则为 nil. MouselookStart...
"MINIMAP_UPDATE_ZOOM" Category: Map Fired when the minimap scaling factor is changed. This happens, generally, whenever the player moves indoors from outside, or vice versa. There are no arguments to this event. To test the player's location, compare the minimapZoom and minimapInsideZoom CV...
(1.10 - Protected) CameraZoomIn(increment) - Zooms the camera into the viewplane by increment. CameraZoomOut(increment) - Zooms the camera out of the viewplane by increment. FlipCameraYaw(degrees) - 在 Z 轴旋转指定角度. IsMouselooking() - 鼠标观察激活时返回 1, 否则为 nil. MouselookStart...
CameraZoomOut(increment) - Zooms the camera out of the viewplane by increment. FlipCameraYaw(degrees) - 在 Z 轴旋转指定角度. IsMouselooking() - 鼠标观察激活时返回 1, 否则为 nil. MouselookStart() MouselookStop() MoveViewDownStart() - 镜头向下旋转. MoveViewDownStop() - 停止调用 MoveView...