DruidFF: [Faerie Fire] FFF: [Faerie Fire (Feral)] GoW/GotW/Gift: [Gift of the Wild] HT: [Healing Touch] Inn/Innerv: [Innervate] HotW: [Heart of the Wild] LotP: [Leader of the Pack] MoW/MotW/Mark: [Mark of the Wild] NS: [Nature's Swiftness] OoC: [Omen of Clarity] Resto...
Resto shaman also have talents to improve the performance of two totems: 1) Improved Mana Spring Totem restores 62.5 mp5 instead of the regular 50 mp5 2) Improved Healing Stream Totem, which does 25% more healing than a regular totem.
Spell Haste – The bottom of the barrel. It does NOT affect global cooldown, and is almost completely wasted on a Resto druid. Talents Dreamstate Build– Instead of relying on HoTs, this build focuses on giving Healing Touch all the boosts it can get, in order to spam it. This build a...
but it’s still capable of healing either the Feral/Hunter/Resto Group, or your Tank Group minus the tank that’s actually tanking at that moment. Should a Raid ever bring more than 2 Holy Paladins?..probably not. Especially if they have a tankadin who also has an FoL set when not...
The largest ones are Arcane Mage, Demonology Warlock, Enhancement Shaman and Feral Druid. Reason being that these were specs that ultimately lacked anything resembling a core rotation but gained one in TBC, and Enhancement also changed from being a 2h-based spec to a DW-based spec. Arcane ...
I mean Druids have always been an unpopular class, even when we are really strong (think Wrath/Cata especially). I get a lot of that is based around power from the Vanilla days but Druid in general just does not appeal to so many folks, regardless of what we can pull off effectively...